Player Matchup

Zhong Kui
Zhong Kui
CamSlam23
Zhong Kui
Level 90
God Stats
1W - 2L
1,337 SR
Queue Stats
34W - 31L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
JTJohnson27
Heimdallr
Level 40
God Stats
6W - 4L
1,662 SR
Queue Stats
34W - 36L
1,480 Elo+
Party 1
Horus
Horus
SPONGEBOBmini
Horus
Level 24
God Stats
3W - 0L
1,858 SR
Queue Stats
9W - 6L
1,561 Elo+
Party 1
Raijin
Raijin
WaterishSauce14
Raijin
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
110W - 103L
1,460 Elo+
Party 1
Bakasura
Bakasura
WaterishSauce16
Bakasura
Level 50
God Stats
3W - 2L
1,509 SR
Queue Stats
95W - 89L
1,456 Elo+
Party 1
Team Averages
Level 52
1,573 SR
1,507 Elo+

VS

Team Averages
Level 65
1,500 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
BigBlackChris696
Kumbhakarna
Level 88
God Stats
6W - 3L
1,583 SR
Queue Stats
95W - 82L
1,535 Elo+
Party 2
Rama
Rama
Crosby267
Rama
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 151L
1,435 Elo+
Party 2
Odin
Odin
DuckManD
Odin
Level 88
God Stats
9W - 14L
1,402 SR
Queue Stats
420W - 364L
1,521 Elo+
Party 3
Janus
Janus
M-HuelenLasPatas
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,624 Elo+
Party 3
Bakasura
Bakasura
T-T-Takeoff-1
Bakasura
Level 28
God Stats
42W - 31L
1,514 SR
Queue Stats
165W - 165L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CamSlam23
Zhong Kui
20
5 / 3 / 5
14,957
482
20,993
19,805
26,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
JTJohnson27
Heimdallr
20
9 / 5 / 11
16,003
516
20,398
16,699
9,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
5 / 1 / 21
16,194
522
11,594
35,199
52,541
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 3 / 7
16,335
527
24,343
15,512
8,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
20
11 / 3 / 12
18,283
590
25,753
29,506
18,648
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigBlackChris696
Kumbhakarna
20
0 / 8 / 8
12,214
394
9,783
28,045
27,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
20
8 / 6 / 4
15,063
486
25,065
21,491
7,366
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
20
2 / 6 / 6
14,641
472
12,475
26,269
29,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 4 / 4
16,065
518
21,486
25,157
9,080
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
T-T-Takeoff-1
Bakasura
20
3 / 9 / 2
14,577
470
15,010
23,580
7,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
33
Kills
15
15
Deaths
33
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigBlackChris696
Kumbhakarna
0
8
8
0.5
W
Zhong Kui
CamSlam23
Zhong Kui
5
3
5
2.5
L
Rama
8
6
4
1.67
L
Odin
2
6
6
0.83
W
Heimdallr
JTJohnson27
Heimdallr
9
5
11
2.9
L
2
4
4
1
W
5
1
21
15.5
L
Bakasura
T-T-Takeoff-1
Bakasura
3
9
2
0.44
W
3
3
7
2.17
W
Bakasura
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,081
Damage
83,819
116,721
Taken
124,542
115,410
Mitigated
81,935
35,862
Healing
28,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigBlackChris696
Kumbhakarna
9,783
531
1,333
1,859
28,045
27,527
431
4,598
21,492
78,230
0
W
Zhong Kui
CamSlam23
Zhong Kui
20,993
3,126
0
3,732
19,805
26,573
1,466
3,354
15,551
79,101
0
L
Rama
25,065
16,108
1,329
6,894
21,491
7,366
1,897
5,803
15,388
0
98,594
L
Odin
12,475
4,213
0
4,436
26,269
29,963
1,384
13,723
10,137
0
94,988
W
Heimdallr
JTJohnson27
Heimdallr
20,398
7,373
0
1,355
16,699
9,181
6,119
6,503
9,821
0
134,961
L
21,486
538
149
6,633
25,157
9,080
0
14,698
10,259
140,796
0
W
11,594
3,972
5,283
8,958
35,199
52,541
408
8,261
25,338
0
40,996
L
Bakasura
T-T-Takeoff-1
Bakasura
15,010
9,276
0
5,952
23,580
7,999
70
5,330
17,148
0
103,395
W
24,343
1,143
0
500
15,512
8,467
420
6,690
8,592
122,491
0
W
Bakasura
25,753
17,070
0
16,034
29,506
18,648
2,651
6,461
22,169
0
132,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,772
Gold Earned
72,560
750
Minions Killed
822
0
Camps Cleared
0
2,903,658
Distance Traveled
2,994,632
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,214
394
75
2
0
700,001
6
W
Zhong Kui
14,957
482
118
4
0
463,070
7
L
Rama
15,063
486
158
5
0
580,225
3
L
Odin
14,641
472
181
6
0
508,643
2
W
Heimdallr
16,003
516
207
7
0
550,113
0
L
Janus
16,065
518
243
8
0
557,986
3
W
Horus
16,194
522
32
1
0
644,546
6
L
Bakasura
14,577
470
165
5
0
647,777
0
W
Raijin
16,335
527
208
7
0
525,114
10
W
Bakasura
18,283
590
185
6
0
720,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role