Player Matchup

Discordia
Discordia
GerbilSnap
Discordia
Level 82
God Stats
10W - 9L
1,161 SR
Queue Stats
171W - 160L
1,482 Elo+
Party 1
Chaac
Chaac
RadRapsRaptor
Chaac
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
144W - 145L
1,482 Elo+
Party 1
Rama
Rama
itzPOTATO89
Rama
Level 25
God Stats
1W - 1L
1,209 SR
Queue Stats
30W - 36L
1,189 Elo+
Party 1
Team Averages
Level 70
1,290 SR
1,384 Elo+

VS

Team Averages
Level 21
1,398 SR
1,054 Elo+
Merlin
Merlin
EarlWetSocks
Merlin
Level 21
God Stats
1W - 4L
1,297 SR
Queue Stats
1W - 7L
953 Elo+
Party 2
Hou Yi
Hou Yi
HangtimeReaper
Hou Yi
Level 25
God Stats
0W - 2L
1,506 SR
Queue Stats
3W - 11L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
THE_LAW1996
Cthulhu
Level 16
God Stats
5W - 1L
1,392 SR
Queue Stats
9W - 9L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GerbilSnap
Discordia
14
1 / 7 / 11
11,515
677
11,313
9,695
3,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 2 / 3
13,096
770
20,057
22,579
20,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 7 / 7
11,387
670
5,314
9,926
2,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 7 / 9
10,120
595
6,468
13,616
5,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
13 / 6 / 2
12,231
719
15,819
14,302
5,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
THE_LAW1996
Cthulhu
15
3 / 3 / 10
11,788
693
10,515
18,153
11,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
16
Kills
16
16
Deaths
16
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
9
0.64
W
Discordia
GerbilSnap
Discordia
1
7
11
0.93
L
13
6
2
2.33
W
13
2
3
7.25
L
Cthulhu
THE_LAW1996
Cthulhu
3
3
10
2.67
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
32,802
42,200
Taken
46,071
25,877
Mitigated
22,622
13,677
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,468
1,005
512
1,672
13,616
5,036
67
2,994
10,397
38,281
0
W
Discordia
GerbilSnap
Discordia
11,313
175
0
1,290
9,695
3,004
587
4,758
4,937
35,503
0
L
15,819
9,127
0
1,002
14,302
5,860
0
3,016
11,061
0
36,757
W
20,057
5,097
0
10,881
22,579
20,594
1,183
9,594
12,985
0
58,563
L
Cthulhu
THE_LAW1996
Cthulhu
10,515
1,184
0
3,136
18,153
11,726
87
5,415
12,373
34,150
0
W
5,314
2,862
417
1,089
9,926
2,279
1,748
2,687
7,239
0
37,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
34,139
164
Minions Killed
123
0
Camps Cleared
0
797,729
Distance Traveled
813,260
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,120
595
62
4
0
209,214
1
W
Discordia
11,515
677
41
2
0
228,380
2
L
Hou Yi
12,231
719
30
2
0
275,788
3
W
Chaac
13,096
770
77
5
0
323,671
1
L
Cthulhu
11,788
693
31
2
0
328,258
4
W
Rama
11,387
670
46
3
0
245,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role