Player Matchup

Olorun
Olorun
IGNACIO777YT
Olorun
Level 39
God Stats
1W - 0L
1,138 SR
Queue Stats
13W - 14L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
Leoipman
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,389 Elo+
Solo
Cerberus
Cerberus
Sol08
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TobiasDios
Zeus
Level 151
God Stats
4W - 2L
1,592 SR
Queue Stats
109W - 88L
1,616 Elo+
Party 2
Thor
Thor
exquseee_-
Thor
Level 44
God Stats
1W - 1L
1,509 SR
Queue Stats
33W - 40L
1,450 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,472 Elo+

VS

Team Averages
Level 104
1,500 SR
1,518 Elo+
The Morrigan
The Morrigan
Byziøn
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,722 Elo+
Solo
Nemesis
Nemesis
CEIFAD0R
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,440 Elo+
Party 1
Anubis
Anubis
Kendriel
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SyLvio RJ
Sol
Level 139
God Stats
2W - 7L
1,500 SR
Queue Stats
267W - 301L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Ww_The_Great
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
2 / 5 / 13
12,073
604
10,258
18,061
6,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Leoipman
Sun Wukong
19
1 / 7 / 18
12,879
644
11,198
22,741
17,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Sol08
Cerberus
20
7 / 6 / 17
13,692
685
13,397
24,543
24,130
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 3 / 11
16,358
818
40,596
14,110
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 11
12,208
610
8,695
17,468
7,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Byziøn
The Morrigan
20
3 / 4 / 21
13,222
661
16,420
10,846
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
CEIFAD0R
Nemesis
20
7 / 6 / 11
13,532
677
10,873
20,693
9,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Kendriel
Anubis
20
7 / 2 / 12
14,441
722
14,954
11,866
7,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
5 / 6 / 15
13,737
687
17,995
16,356
4,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ww_The_Great
Jormungandr
16
3 / 13 / 8
11,979
599
6,980
29,349
21,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
92
31
Kills
25
27
Deaths
31
70
Assists
67
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Byziøn
The Morrigan
3
4
21
3.38
L
Nemesis
CEIFAD0R
Nemesis
7
6
11
2.08
W
Olorun
2
5
13
1.7
L
Anubis
Kendriel
Anubis
7
2
12
6.5
W
Sun Wukong
Leoipman
Sun Wukong
1
7
18
1.43
W
Cerberus
Sol08
Cerberus
7
6
17
2.58
L
5
6
15
2.08
W
17
3
11
7.5
L
Jormungandr
Ww_The_Great
Jormungandr
3
13
8
0.54
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,144
Damage
67,222
96,923
Taken
89,110
61,769
Mitigated
47,083
38,548
Healing
28,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Byziøn
The Morrigan
16,420
1,465
1,757
3,192
10,846
3,590
1,053
7,589
3,108
35,983
0
L
Nemesis
CEIFAD0R
Nemesis
10,873
1,986
1,813
7,693
20,693
9,598
1,557
12,455
8,238
0
17,600
W
Olorun
10,258
4,329
3,785
5,967
18,061
6,683
1,251
14,973
2,913
30,306
0
L
Anubis
Kendriel
Anubis
14,954
144
1,648
5,317
11,866
7,427
896
8,457
3,409
44,490
0
W
Sun Wukong
Leoipman
Sun Wukong
11,198
946
2,745
5,291
22,741
17,878
1,333
12,291
10,250
0
34,170
W
Cerberus
Sol08
Cerberus
13,397
756
2,078
6,215
24,543
24,130
196
12,627
11,428
39,019
0
L
17,995
1,470
1,942
4,706
16,356
4,704
1,846
13,161
3,195
44,573
0
W
40,596
1,215
5,016
3,296
14,110
5,926
566
8,009
5,976
93,646
0
L
Jormungandr
Ww_The_Great
Jormungandr
6,980
1,289
93
70
29,349
21,764
270
22,440
6,909
13,543
0
W
8,695
863
1,868
2,287
17,468
7,152
1,984
7,286
10,007
0
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,210
Gold Earned
66,911
240
Minions Killed
193
0
Camps Cleared
0
1,681,790
Distance Traveled
1,682,418
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,222
661
54
3
0
350,920
0
L
Nemesis
13,532
677
20
1
0
365,668
0
W
Olorun
12,073
604
36
2
0
317,775
0
L
Anubis
14,441
722
52
3
0
354,944
8
W
Sun Wukong
12,879
644
29
1
0
377,630
1
W
Cerberus
13,692
685
53
3
0
338,560
1
L
Sol
13,737
687
50
3
0
354,594
0
W
Zeus
16,358
818
99
5
0
317,456
0
L
Jormungandr
11,979
599
17
1
0
256,292
2
W
Thor
12,208
610
23
1
0
330,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role