Player Matchup

Ravana
Ravana
Hefty Bovine
Ravana
Level 113
God Stats
0W - 2L
1,458 SR
Queue Stats
77W - 101L
1,238 Elo+
Party 2
Kukulkan
Kukulkan
MajiOfSeas
Kukulkan
Level 57
God Stats
55W - 39L
1,661 SR
Queue Stats
120W - 135L
1,257 Elo+
Party 2
Medusa
Medusa
slenderbeaver
Medusa
Level 78
God Stats
16W - 17L
1,249 SR
Queue Stats
308W - 383L
1,150 Elo+
Solo
Team Averages
Level 83
1,456 SR
1,215 Elo+

VS

Team Averages
Level 48
1,447 SR
1,269 Elo+
Ah Puch
Ah Puch
Dukenukemboi
Ah Puch
Level 37
God Stats
9W - 10L
1,372 SR
Queue Stats
105W - 92L
1,241 Elo+
Party 1
Mulan
Mulan
FMB-
Mulan
Level 68
God Stats
7W - 4L
1,525 SR
Queue Stats
18W - 14L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Logasaur
Cthulhu
Level 39
God Stats
68W - 59L
1,444 SR
Queue Stats
137W - 146L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 4 / 2
11,295
565
5,199
14,712
6,072
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
MajiOfSeas
Kukulkan
15
3 / 9 / 1
11,785
589
19,757
13,966
5,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 5 / 2
10,238
512
6,457
14,456
4,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dukenukemboi
Ah Puch
17
8 / 1 / 9
13,334
667
20,409
9,100
3,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
FMB-
Mulan
15
6 / 2 / 9
12,764
638
5,110
15,584
18,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Logasaur
Cthulhu
16
4 / 3 / 11
12,385
619
13,317
19,333
13,949
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
18
18
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dukenukemboi
Ah Puch
8
1
9
12.5
W
Mulan
FMB-
Mulan
6
2
9
5.25
L
Ravana
3
4
2
1
W
Cthulhu
Logasaur
Cthulhu
4
3
11
3.17
L
Kukulkan
MajiOfSeas
Kukulkan
3
9
1
0.39
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,413
Damage
38,836
43,134
Taken
44,017
16,053
Mitigated
35,733
9,263
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dukenukemboi
Ah Puch
20,409
618
1,086
2,837
9,100
3,058
877
3,635
5,465
67,836
0
W
Mulan
FMB-
Mulan
5,110
681
1,231
3,181
15,584
18,726
1,094
5,768
9,816
0
28,891
L
Ravana
5,199
1,880
904
4,521
14,712
6,072
141
10,922
3,620
0
28,021
W
Cthulhu
Logasaur
Cthulhu
13,317
345
1,807
5,674
19,333
13,949
784
10,362
8,971
43,273
148
L
Kukulkan
MajiOfSeas
Kukulkan
19,757
188
1,100
649
13,966
5,065
0
11,556
2,335
79,260
0
L
6,457
2,180
0
2,089
14,456
4,916
87
11,157
3,188
0
32,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
38,483
199
Minions Killed
189
0
Camps Cleared
0
970,297
Distance Traveled
995,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,334
667
89
4
0
339,878
1
W
Mulan
12,764
638
52
3
0
328,805
0
L
Ravana
11,295
565
41
2
0
340,515
0
W
Cthulhu
12,385
619
48
2
0
326,326
0
L
Kukulkan
11,785
589
102
5
0
319,541
0
L
Medusa
10,238
512
56
3
0
310,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role