Player Matchup

Merlin
Merlin
AleriusXV
Merlin
Level 18
God Stats
1W - 3L
1,479 SR
Queue Stats
20W - 22L
1,316 Elo+
Party 1
Tyr
Tyr
Kaminoya
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 1
Da Ji
Da Ji
MoistCream
Da Ji
Level 12
God Stats
1W - 2L
1,446 SR
Queue Stats
6W - 11L
1,094 Elo+
Party 1
Team Averages
Level 14
1,475 SR
1,144 Elo+

VS

Team Averages
Level 18
1,674 SR
1,328 Elo+
Bacchus
Bacchus
FriskoSB
Bacchus
Level 24
God Stats
4W - 2L
1,846 SR
Queue Stats
32W - 46L
1,235 Elo+
Party 2
Da Ji
Da Ji
aWyvern
Da Ji
Level 23
God Stats
3W - 2L
1,880 SR
Queue Stats
18W - 35L
1,250 Elo+
Party 2
Artemis
Artemis
danivs
Artemis
Level 6
God Stats
3W - 4L
1,296 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AleriusXV
Merlin
12
1 / 5 / 4
9,463
591
11,124
9,348
2,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
9,178
574
6,170
11,588
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
12
4 / 8 / 2
9,932
621
8,688
11,351
3,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FriskoSB
Bacchus
15
6 / 0 / 13
11,291
706
9,119
13,622
16,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
aWyvern
Da Ji
15
8 / 3 / 8
11,489
718
10,967
11,056
4,412
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
danivs
Artemis
13
5 / 3 / 11
10,916
682
6,235
12,351
10,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
19
19
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
AleriusXV
Merlin
1
5
4
0.6
W
Bacchus
FriskoSB
Bacchus
6
0
13
12.5
L
1
6
5
0.58
L
Da Ji
4
8
2
0.63
W
Da Ji
aWyvern
Da Ji
8
3
8
4
W
Artemis
danivs
Artemis
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
26,321
32,287
Taken
37,029
12,737
Mitigated
30,975
599
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AleriusXV
Merlin
11,124
482
0
125
9,348
2,594
0
3,138
6,210
51,426
0
W
Bacchus
FriskoSB
Bacchus
9,119
1,506
0
1,616
13,622
16,039
215
2,045
11,577
37,526
0
L
6,170
2,041
0
252
11,588
6,325
0
3,200
8,388
0
16,985
L
Da Ji
8,688
2,533
0
222
11,351
3,818
0
2,849
8,502
0
22,497
W
Da Ji
aWyvern
Da Ji
10,967
2,696
0
763
11,056
4,412
457
3,475
7,581
0
37,256
W
Artemis
danivs
Artemis
6,235
2,192
207
2,957
12,351
10,524
215
6,359
5,992
0
18,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
33,696
113
Minions Killed
125
0
Camps Cleared
0
786,021
Distance Traveled
835,929
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,463
591
76
5
0
255,825
3
W
Bacchus
11,291
706
49
3
0
312,554
0
L
Tyr
9,178
574
21
1
0
289,724
2
L
Da Ji
9,932
621
16
1
0
240,472
1
W
Da Ji
11,489
718
48
3
0
302,584
0
W
Artemis
10,916
682
28
2
0
220,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role