Player Matchup

Ra
Ra
BraggerPanda
Ra
Level 88
God Stats
2W - 1L
1,486 SR
Queue Stats
18W - 17L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
ChillVibez Bruh
Heimdallr
Level 93
God Stats
5W - 2L
1,691 SR
Queue Stats
65W - 52L
1,559 Elo+
Party 2
Horus
Horus
HELL RAZZOR 199
Horus
Level 143
God Stats
6W - 4L
1,648 SR
Queue Stats
68W - 56L
1,693 Elo+
Party 2
Team Averages
Level 108
1,608 SR
1,603 Elo+

VS

Team Averages
Level 116
1,530 SR
1,547 Elo+
Merlin
Merlin
AGRESIVEJ
Merlin
Level 115
God Stats
3W - 2L
1,579 SR
Queue Stats
39W - 41L
1,569 Elo+
Solo
Loki
Loki
ChiIIology
Loki
Level 106
God Stats
1W - 1L
1,697 SR
Queue Stats
61W - 45L
1,481 Elo+
Party 1
Hachiman
Hachiman
Slushysaurus
Hachiman
Level 126
God Stats
1W - 0L
1,314 SR
Queue Stats
99W - 93L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
14,849
619
13,063
17,984
8,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ChillVibez Bruh
Heimdallr
18
4 / 6 / 7
14,254
594
15,130
15,585
7,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 4 / 10
13,787
574
16,563
24,669
26,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGRESIVEJ
Merlin
19
6 / 3 / 7
15,292
637
19,162
14,338
4,912
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 7
13,821
576
7,239
16,406
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Hachiman
Slushysaurus
Hachiman
20
6 / 4 / 8
15,305
638
19,242
20,875
5,763
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
13
Kills
14
14
Deaths
13
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
AGRESIVEJ
Merlin
6
3
7
3.17
L
7
4
5
2.38
W
2
6
7
0.92
L
Heimdallr
ChillVibez Bruh
Heimdallr
4
6
7
1.25
L
2
4
10
1.75
W
Hachiman
Slushysaurus
Hachiman
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
45,643
58,238
Taken
51,619
42,951
Mitigated
15,989
25,207
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AGRESIVEJ
Merlin
19,162
705
0
2,196
14,338
4,912
1,301
3,020
11,143
94,700
0
L
13,063
1,292
9,010
9,355
17,984
8,751
1,532
7,362
10,622
87,613
0
W
7,239
2,254
0
758
16,406
5,314
312
2,795
13,361
0
63,340
L
Heimdallr
ChillVibez Bruh
Heimdallr
15,130
7,171
0
331
15,585
7,269
1,177
3,590
11,995
0
91,892
L
16,563
5,588
2,000
4,511
24,669
26,931
199
8,235
16,434
0
32,359
W
Hachiman
Slushysaurus
Hachiman
19,242
11,475
159
6,667
20,875
5,763
1,763
7,293
13,257
0
69,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
44,418
270
Minions Killed
277
0
Camps Cleared
0
1,197,536
Distance Traveled
1,277,903
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,292
637
129
5
0
407,679
3
L
Ra
14,849
619
131
5
0
389,367
5
W
Loki
13,821
576
81
3
0
462,291
5
L
Heimdallr
14,254
594
125
5
0
375,321
6
L
Horus
13,787
574
14
1
0
432,848
8
W
Hachiman
15,305
638
67
3
0
407,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role