Player Matchup

Nemesis
Nemesis
Ashland44
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 119L
1,334 Elo+
Solo
Chaac
Chaac
DIZZE1838
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Skull1087
Cthulhu
Level 6
God Stats
2W - 4L
1,484 SR
Queue Stats
2W - 8L
1,391 Elo+
Party 1
Sol
Sol
TastyPlatypus73
Sol
Level 6
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 1
Neith
Neith
Yohstinworld999
Neith
Level 16
God Stats
0W - 2L
1,459 SR
Queue Stats
8W - 10L
1,502 Elo+
Solo
Team Averages
Level 8
1,485 SR
1,402 Elo+

VS

Team Averages
Level 18
1,738 SR
1,533 Elo+
Odin
Odin
EasyName69
Odin
Level 16
God Stats
4W - 2L
1,833 SR
Queue Stats
47W - 35L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
KevBadAtFortnite
Cabrakan
Level 27
God Stats
4W - 1L
1,850 SR
Queue Stats
35W - 29L
1,486 Elo+
Party 2
Hou Yi
Hou Yi
MetroBig MAC
Hou Yi
Level 5
God Stats
9W - 7L
1,821 SR
Queue Stats
15W - 15L
1,605 Elo+
Party 2
Artio
Artio
Monk3yDoo17
Artio
Level 24
God Stats
9W - 7L
1,725 SR
Queue Stats
76W - 68L
1,542 Elo+
Solo
Arachne
Arachne
TheKillerBoy18pr
Arachne
Level 18
God Stats
27W - 16L
1,460 SR
Queue Stats
68W - 53L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashland44
Nemesis
15
0 / 10 / 0
9,249
841
9,868
18,714
6,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
DIZZE1838
Chaac
14
0 / 11 / 0
8,802
800
7,687
20,189
13,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Skull1087
Cthulhu
15
0 / 10 / 0
9,260
842
10,003
18,873
8,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 9 / 0
9,026
821
13,614
19,591
4,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 3 / 0
9,083
826
11,251
10,900
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

47

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 23
10,756
978
8,640
8,468
5,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 0 / 22
11,731
1,066
13,971
13,894
16,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
9 / 0 / 18
11,529
1,048
15,224
11,329
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 0 / 24
11,015
1,001
12,567
11,458
11,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
21 / 0 / 11
12,668
1,152
30,236
13,107
8,316
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
141
0
Kills
43
43
Deaths
0
0
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ashland44
Nemesis
0
10
0
0
L
Chaac
DIZZE1838
Chaac
0
11
0
0
W
4
0
23
15.5
W
8
0
22
19
W
Hou Yi
9
0
18
18
W
1
0
24
13
L
Cthulhu
Skull1087
Cthulhu
0
10
0
0
L
0
9
0
0
W
21
0
11
26.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,423
Damage
80,638
88,267
Taken
58,256
36,158
Mitigated
46,269
7,629
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ashland44
Nemesis
9,868
4,926
0
1,533
18,714
6,471
0
3,407
15,307
0
29,445
L
Chaac
DIZZE1838
Chaac
7,687
2,214
0
1,680
20,189
13,375
0
6,990
13,199
0
18,911
W
8,640
3,038
1,636
757
8,468
5,224
0
3,793
4,600
0
13,406
W
13,971
1,745
619
1,229
13,894
16,066
0
5,176
8,502
30,483
0
W
Hou Yi
15,224
10,100
1,320
698
11,329
5,124
0
5,577
5,679
0
27,918
W
12,567
2,164
3,829
5,722
11,458
11,539
0
4,210
7,101
37,145
0
L
Cthulhu
Skull1087
Cthulhu
10,003
1,922
181
268
18,873
8,155
0
5,767
13,106
30,981
0
L
13,614
2,477
0
2,221
19,591
4,839
0
7,523
12,068
24,740
0
W
30,236
23,941
0
2,611
13,107
8,316
0
4,763
8,219
0
37,602
L
11,251
4,829
0
1,746
10,900
3,318
0
2,851
8,049
0
34,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
57,699
173
Minions Killed
164
6
Camps Cleared
4
952,916
Distance Traveled
1,214,669
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,249
841
46
4
3
213,565
0
L
Chaac
8,802
800
29
3
1
183,618
1
W
Odin
10,756
978
21
2
0
248,162
0
W
Cabrakan
11,731
1,066
45
4
0
222,868
1
W
Hou Yi
11,529
1,048
29
3
0
238,650
2
W
Artio
11,015
1,001
48
4
0
230,016
1
L
Cthulhu
9,260
842
42
4
1
203,732
0
L
Sol
9,026
821
20
2
0
167,115
2
W
Arachne
12,668
1,152
21
2
4
274,973
0
L
Neith
9,083
826
36
3
1
184,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role