Player Matchup

Discordia
Discordia
Juicepusher
Discordia
Level 66
God Stats
5W - 5L
1,465 SR
Queue Stats
715W - 805L
1,346 Elo+
Party 1
Chaac
Chaac
PsiLobster
Chaac
Level 27
God Stats
54W - 40L
1,709 SR
Queue Stats
217W - 213L
1,412 Elo+
Party 1
Nemesis
Nemesis
WindyHero
Nemesis
Level 28
God Stats
1W - 4L
1,573 SR
Queue Stats
9W - 20L
1,256 Elo+
Solo
Team Averages
Level 40
1,582 SR
1,338 Elo+

VS

Team Averages
Level 34
1,495 SR
1,270 Elo+
Ymir
Ymir
RitzRanger
Ymir
Level 61
God Stats
5W - 9L
1,356 SR
Queue Stats
177W - 212L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
Thunderbirrd
Heimdallr
Level 26
God Stats
38W - 31L
1,564 SR
Queue Stats
84W - 117L
1,293 Elo+
Party 2
Sol
Sol
bdstiver
Sol
Level 16
God Stats
13W - 9L
1,564 SR
Queue Stats
18W - 24L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Juicepusher
Discordia
14
3 / 4 / 2
11,097
617
17,748
9,342
3,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
1 / 5 / 4
11,005
611
9,205
22,054
21,567
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
WindyHero
Nemesis
11
2 / 8 / 2
10,557
587
8,179
16,542
10,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 7
12,714
706
14,387
18,637
16,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Thunderbirrd
Heimdallr
16
6 / 3 / 8
11,830
657
18,534
14,239
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 7
10,483
582
5,519
10,776
6,553
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
17
17
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Juicepusher
Discordia
3
4
2
1
L
Chaac
1
5
4
0.6
W
10
2
7
6.75
W
Heimdallr
Thunderbirrd
Heimdallr
6
3
8
3.33
L
Nemesis
WindyHero
Nemesis
2
8
2
0.38
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
38,440
47,938
Taken
43,652
35,949
Mitigated
29,107
11,882
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Juicepusher
Discordia
17,748
496
594
732
9,342
3,696
321
4,307
5,035
55,685
0
L
Chaac
9,205
2,074
504
6,847
22,054
21,567
0
9,960
12,094
0
35,506
W
14,387
3,243
351
4,029
18,637
16,459
435
7,862
10,549
40,948
0
W
Heimdallr
Thunderbirrd
Heimdallr
18,534
8,969
0
1,961
14,239
6,095
1,172
6,143
7,971
0
51,881
L
Nemesis
WindyHero
Nemesis
8,179
3,787
0
3,205
16,542
10,686
936
5,782
10,760
74
27,821
W
5,519
782
0
2,531
10,776
6,553
829
3,842
6,784
37,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
35,027
157
Minions Killed
153
0
Camps Cleared
0
1,044,794
Distance Traveled
870,667
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,097
617
94
5
0
336,014
0
L
Chaac
11,005
611
29
2
0
430,948
3
W
Ymir
12,714
706
46
3
0
221,502
2
W
Heimdallr
11,830
657
55
3
0
335,918
1
L
Nemesis
10,557
587
34
2
0
277,832
1
W
Sol
10,483
582
52
3
0
313,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role