Player Matchup

King Arthur
King Arthur
Djepy
King Arthur
Level 20
God Stats
2W - 1L
1,399 SR
Queue Stats
41W - 36L
1,448 Elo+
Party 2
Cerberus
Cerberus
Iclipz
Cerberus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Martin-Louvat
Zeus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 26L
1,455 Elo+
Party 2
Loki
Loki
Shiko19018
Loki
Level 22
God Stats
4W - 3L
1,823 SR
Queue Stats
38W - 24L
1,553 Elo+
Solo
Neith
Neith
melonpanlover
Neith
Level 14
God Stats
3W - 2L
1,688 SR
Queue Stats
12W - 10L
1,526 Elo+
Party 3
Team Averages
Level 16
1,582 SR
1,496 Elo+

VS

Team Averages
Level 12
1,558 SR
1,493 Elo+
Agni
Agni
DIZZE1838
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
Skull1087
Cthulhu
Level 6
God Stats
2W - 4L
1,672 SR
Queue Stats
2W - 8L
1,617 Elo+
Party 1
Sol
Sol
TastyPlatypus73
Sol
Level 6
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 2L
1,617 Elo+
Party 1
Izanami
Izanami
ToFu_nibi007
Izanami
Level 21
God Stats
26W - 27L
1,446 SR
Queue Stats
43W - 48L
1,304 Elo+
Party 4
Hun Batz
Hun Batz
ToFu_rttusabesto
Hun Batz
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 27L
1,307 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djepy
King Arthur
19
7 / 3 / 35
11,904
1,323
14,182
16,607
14,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
Iclipz
Cerberus
18
8 / 4 / 32
11,991
1,332
13,337
15,414
14,371
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 6 / 23
11,253
1,250
18,844
9,558
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
18 / 1 / 25
12,924
1,436
17,927
9,685
4,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 2 / 24
11,777
1,309
18,036
10,479
4,476
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 11 / 7
10,107
1,123
10,552
13,389
3,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Skull1087
Cthulhu
16
0 / 12 / 8
9,424
1,047
9,769
19,266
16,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 10 / 4
9,019
1,002
9,799
20,814
4,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ToFu_nibi007
Izanami
16
6 / 12 / 7
11,001
1,222
15,972
19,338
6,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 12 / 5
11,836
1,315
9,887
17,065
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
47
56
Kills
16
16
Deaths
57
139
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
2
11
7
0.5
W
King Arthur
Djepy
King Arthur
7
3
35
8.17
W
Cerberus
Iclipz
Cerberus
8
4
32
6
W
10
6
23
3.58
W
18
1
25
30.5
L
Cthulhu
Skull1087
Cthulhu
0
12
8
0.33
L
1
10
4
0.3
L
Izanami
ToFu_nibi007
Izanami
6
12
7
0.79
L
7
12
5
0.79
W
13
2
24
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,326
Damage
55,979
61,743
Taken
89,872
40,827
Mitigated
36,376
3,497
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,552
1,100
0
0
13,389
3,820
0
4,592
8,697
27,550
0
W
King Arthur
Djepy
King Arthur
14,182
1,685
0
279
16,607
14,129
0
8,319
8,190
8,186
21,808
W
Cerberus
Iclipz
Cerberus
13,337
874
0
2,219
15,414
14,371
0
6,757
8,632
33,230
0
W
18,844
3,646
0
0
9,558
3,802
0
4,869
4,614
31,838
0
W
17,927
9,560
0
0
9,685
4,049
0
3,329
6,356
0
24,820
L
Cthulhu
Skull1087
Cthulhu
9,769
846
541
247
19,266
16,399
0
8,095
10,946
23,425
0
L
9,799
3,356
71
2,117
20,814
4,695
0
7,753
12,936
22,565
0
L
Izanami
ToFu_nibi007
Izanami
15,972
12,199
0
688
19,338
6,091
0
6,809
12,429
0
35,591
L
9,887
2,637
0
562
17,065
5,371
0
7,619
9,346
0
20,577
W
18,036
9,812
0
999
10,479
4,476
0
6,623
3,831
0
23,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
51,387
161
Minions Killed
154
3
Camps Cleared
2
837,317
Distance Traveled
790,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,107
1,123
39
4
0
169,478
0
W
King Arthur
11,904
1,323
42
5
0
190,887
0
W
Cerberus
11,991
1,332
62
7
0
160,019
0
W
Zeus
11,253
1,250
31
3
0
123,775
0
W
Loki
12,924
1,436
15
2
1
188,311
0
L
Cthulhu
9,424
1,047
43
5
0
149,075
0
L
Sol
9,019
1,002
15
2
0
144,445
0
L
Izanami
11,001
1,222
36
4
1
157,737
0
L
Hun Batz
11,836
1,315
21
2
1
169,624
0
W
Neith
11,777
1,309
11
1
2
174,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role