Player Matchup

Merlin
Merlin
AcTiv3 ViRuS
Merlin
Level 17
God Stats
5W - 5L
1,513 SR
Queue Stats
6W - 13L
1,051 Elo+
Solo
Jormungandr
Jormungandr
Nastybass132
Jormungandr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
965 Elo+
Solo
Freya
Freya
crazydank
Freya
Level 22
God Stats
1W - 2L
1,720 SR
Queue Stats
98W - 81L
1,235 Elo+
Solo
Olorun
Olorun
soy tu papi955
Olorun
Level 22
God Stats
48W - 49L
1,415 SR
Queue Stats
204W - 210L
1,158 Elo+
Solo
Horus
Horus
thatsmuggamer
Horus
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
106W - 124L
1,191 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,120 Elo+

VS

Team Averages
Level 25
1,489 SR
1,308 Elo+
Kali
Kali
Ashclaw-
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,078 Elo+
Party 1
Merlin
Merlin
DarknessDaddy
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,225 Elo+
Party 1
Anubis
Anubis
DragonSlayerX67
Anubis
Level 34
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
UltraCody198
Cthulhu
Level 23
God Stats
8W - 2L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
WorthierLotus28
Bellona
Level 29
God Stats
82W - 89L
1,445 SR
Queue Stats
204W - 258L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 4 / 9
13,031
1,002
15,074
13,071
5,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Nastybass132
Jormungandr
18
1 / 7 / 8
11,253
866
7,475
18,199
6,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
crazydank
Freya
18
7 / 12 / 4
12,713
978
23,864
29,367
10,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 4 / 9
12,086
930
14,169
18,690
8,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 0 / 7
12,856
989
8,245
25,861
27,702
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

92

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
6 / 6 / 5
12,549
965
17,805
18,699
9,118
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 8 / 6
12,706
977
18,127
11,290
4,718
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

20
10 / 1 / 10
15,225
1,171
40,949
21,831
12,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
UltraCody198
Cthulhu
19
3 / 2 / 13
12,317
947
13,506
18,028
7,992
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 2 / 8
11,318
871
6,479
10,644
13,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
68
19
Kills
26
27
Deaths
19
37
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
4
9
2.38
W
Kali
6
6
5
1.42
W
6
8
6
1.13
W
10
1
10
15
L
Jormungandr
Nastybass132
Jormungandr
1
7
8
0.71
W
Cthulhu
UltraCody198
Cthulhu
3
2
13
4.75
W
1
2
8
2.5
L
Freya
crazydank
Freya
7
12
4
0.75
L
3
4
9
1.88
L
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,827
Damage
96,866
105,188
Taken
80,492
58,575
Mitigated
47,851
19,219
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,074
1,727
245
233
13,071
5,581
0
6,678
6,368
41,721
0
W
Kali
17,805
9,168
0
2,511
18,699
9,118
0
12,998
5,701
0
31,641
W
18,127
2,063
0
1,008
11,290
4,718
0
8,778
2,512
31,521
0
W
40,949
2,960
918
16,524
21,831
12,367
0
16,214
5,617
77,181
0
L
Jormungandr
Nastybass132
Jormungandr
7,475
2,403
0
142
18,199
6,636
0
13,394
4,755
21,586
0
W
Cthulhu
UltraCody198
Cthulhu
13,506
1,217
0
234
18,028
7,992
0
14,262
3,766
31,424
0
W
6,479
1,811
0
751
10,644
13,656
0
8,330
2,314
520
11,036
L
Freya
crazydank
Freya
23,864
11,647
0
7,264
29,367
10,378
0
22,735
6,507
40,505
0
L
14,169
9,464
1,038
2,950
18,690
8,278
0
12,168
6,447
22,694
0
L
8,245
3,848
1,962
5,385
25,861
27,702
0
18,045
7,694
0
23,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,939
Gold Earned
64,115
175
Minions Killed
207
2
Camps Cleared
5
906,260
Distance Traveled
922,934
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,031
1,002
74
6
0
157,467
6
W
Kali
12,549
965
25
2
2
222,426
2
W
Merlin
12,706
977
33
3
1
141,027
1
W
Anubis
15,225
1,171
110
8
1
171,066
0
L
Jormungandr
11,253
866
17
1
0
159,300
0
W
Cthulhu
12,317
947
31
2
1
211,156
0
W
Bellona
11,318
871
8
1
0
177,259
4
L
Freya
12,713
978
28
2
2
182,389
0
L
Olorun
12,086
930
19
1
0
165,743
0
L
Horus
12,856
989
37
3
0
241,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role