Player Matchup

Arachne
Arachne
Shortstuff08446
Arachne
Level 19
God Stats
7W - 3L
1,450 SR
Queue Stats
97W - 96L
1,320 Elo+
Solo
Scylla
Scylla
iPRO LucidTPrty
Scylla
Level 159
God Stats
2W - 2L
1,374 SR
Queue Stats
85W - 79L
1,488 Elo+
Party 2
Neith
Neith
xPR3C1S10Nx2829
Neith
Level 5
God Stats
26W - 28L
1,622 SR
Queue Stats
64W - 84L
1,492 Elo+
Party 2
Team Averages
Level 61
1,482 SR
1,433 Elo+

VS

Team Averages
Level 19
1,456 SR
1,365 Elo+
Terra
Terra
OldSp1ceb0dyw42h
Terra
Level 24
God Stats
17W - 25L
1,520 SR
Queue Stats
28W - 48L
1,432 Elo+
Party 1
Ra
Ra
PinkNinja4535
Ra
Level 10
God Stats
11W - 20L
1,326 SR
Queue Stats
240W - 263L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
SlashDaDestroyer
Sun Wukong
Level 23
God Stats
1W - 3L
1,522 SR
Queue Stats
12W - 20L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 8
12,784
752
11,160
13,301
5,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
14 / 2 / 9
13,667
804
23,201
12,821
4,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 12
11,055
650
9,360
10,653
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
11,526
678
7,634
18,044
16,879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 12 / 6
10,371
610
9,181
16,337
6,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SlashDaDestroyer
Sun Wukong
14
7 / 6 / 1
11,073
651
8,360
17,179
13,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
25
Kills
11
11
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
2
12
6
0.42
W
9
5
8
2.6
L
Sun Wukong
SlashDaDestroyer
Sun Wukong
7
6
1
1.25
W
14
2
9
9.25
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
25,175
36,775
Taken
51,560
13,973
Mitigated
36,644
10,588
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,634
1,794
1,827
1,969
18,044
16,879
120
7,598
10,446
23,077
0
L
9,181
1,115
1,530
3,909
16,337
6,303
219
9,014
7,323
34,202
0
W
11,160
8,038
231
3,421
13,301
5,030
566
4,528
8,773
0
44,713
L
Sun Wukong
SlashDaDestroyer
Sun Wukong
8,360
2,146
0
2,212
17,179
13,462
388
6,685
10,494
0
38,697
W
23,201
2,422
0
4,874
12,821
4,904
226
6,070
6,751
80,309
0
W
9,360
4,857
0
2,062
10,653
4,039
1,039
6,256
4,397
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
32,970
207
Minions Killed
134
0
Camps Cleared
0
837,013
Distance Traveled
739,319
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,526
678
31
2
0
250,149
1
L
Ra
10,371
610
46
3
0
221,249
2
W
Arachne
12,784
752
51
3
0
274,457
0
L
Sun Wukong
11,073
651
57
3
0
267,921
1
W
Scylla
13,667
804
106
6
0
288,387
2
W
Neith
11,055
650
50
3
0
274,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role