Player Matchup

Cthulhu
Cthulhu
BigDaddyCole
Cthulhu
Level 52
God Stats
24W - 17L
1,596 SR
Queue Stats
188W - 182L
1,466 Elo+
Party 1
Odin
Odin
shelovesimon
Odin
Level 40
God Stats
5W - 4L
1,334 SR
Queue Stats
138W - 118L
1,372 Elo+
Party 1
Scylla
Scylla
sheneedsjosh
Scylla
Level 25
God Stats
2W - 1L
1,403 SR
Queue Stats
123W - 105L
1,434 Elo+
Party 1
Team Averages
Level 39
1,444 SR
1,424 Elo+

VS

Team Averages
Level 16
1,565 SR
1,216 Elo+
Nemesis
Nemesis
EnemySneeze1056
Nemesis
Level 18
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Hel
Hel
SolarMonster415
Hel
Level 28
God Stats
0W - 1L
1,431 SR
Queue Stats
4W - 10L
1,235 Elo+
Party 2
Ymir
Ymir
Xxgio3264xX3
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDaddyCole
Cthulhu
15
8 / 0 / 15
12,576
786
14,746
9,346
4,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
13 / 0 / 13
12,203
763
15,677
10,091
10,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
7 / 1 / 20
11,603
725
14,095
4,952
1,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
8,549
534
5,453
17,538
6,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 6 / 1
8,985
562
6,145
12,634
4,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 10 / 0
8,948
559
4,840
21,233
22,046
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
28
Kills
1
1
Deaths
28
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigDaddyCole
Cthulhu
8
0
15
15.5
L
0
12
1
0.04
L
0
6
1
0.08
L
1
10
0
0.1
W
13
0
13
19.5
W
Scylla
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,518
Damage
16,438
24,389
Taken
51,405
16,987
Mitigated
32,876
4,468
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigDaddyCole
Cthulhu
14,746
815
588
0
9,346
4,450
243
3,959
5,387
60,920
0
L
5,453
2,627
576
2,385
17,538
6,428
308
8,716
8,647
0
17,698
L
6,145
375
3,303
3,759
12,634
4,402
0
6,545
5,941
48,624
0
L
4,840
808
282
576
21,233
22,046
92
13,644
7,314
16,304
0
W
15,677
4,604
486
3,043
10,091
10,812
746
4,582
5,509
0
39,523
W
Scylla
14,095
3,237
0
351
4,952
1,725
496
2,625
2,327
45,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
26,482
185
Minions Killed
118
0
Camps Cleared
0
869,348
Distance Traveled
720,943
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,576
786
65
4
0
318,283
3
L
Nemesis
8,549
534
24
2
0
255,072
4
L
Hel
8,985
562
75
5
0
244,047
4
L
Ymir
8,948
559
19
1
0
221,824
4
W
Odin
12,203
763
46
3
0
287,512
0
W
Scylla
11,603
725
74
5
0
263,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role