Player Matchup

Neith
Neith
GamerTitan666
Neith
Level 15
God Stats
4W - 1L
1,733 SR
Queue Stats
7W - 11L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
NutrientCorgi59
Cthulhu
Level 16
God Stats
9W - 10L
1,393 SR
Queue Stats
14W - 15L
1,319 Elo+
Party 2
Hades
Hades
WorthyLoki46273
Hades
Level 17
God Stats
7W - 2L
1,652 SR
Queue Stats
158W - 188L
1,354 Elo+
Solo
Team Averages
Level 16
1,593 SR
1,318 Elo+

VS

Team Averages
Level 35
1,380 SR
1,214 Elo+
Chang'e
Chang'e
FusionElm8176
Chang'e
Level 16
God Stats
2W - 8L
1,201 SR
Queue Stats
57W - 98L
1,100 Elo+
Party 1
Nemesis
Nemesis
HailBullets
Nemesis
Level 22
God Stats
4W - 9L
1,439 SR
Queue Stats
375W - 415L
1,300 Elo+
Solo
Chaac
Chaac
trollergamer123
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 250L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
11,540
679
12,343
8,607
3,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 10
10,749
632
9,950
10,503
5,096
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 10
11,690
688
9,804
13,203
7,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 5 / 3
8,911
524
3,097
11,388
3,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
HailBullets
Nemesis
13
2 / 4 / 2
9,949
585
6,076
16,262
6,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 6 / 2
10,604
624
14,644
17,553
10,363
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
5
3
0.3
W
7
4
7
2.63
L
Nemesis
HailBullets
Nemesis
2
4
2
0.75
W
3
0
10
8
W
4
2
10
4.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
23,817
32,313
Taken
45,203
15,427
Mitigated
20,561
5,126
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,097
690
284
870
11,388
3,632
274
5,912
5,476
25,338
0
W
12,343
6,469
0
1,272
8,607
3,098
2,225
756
7,851
0
41,445
L
Nemesis
HailBullets
Nemesis
6,076
1,772
293
2,494
16,262
6,566
0
6,444
9,818
0
23,681
W
9,950
578
219
1,045
10,503
5,096
366
1,430
9,073
28,421
0
W
9,804
1,054
277
2,313
13,203
7,233
499
1,631
11,572
49,633
0
L
14,644
2,092
0
4,669
17,553
10,363
0
7,474
10,079
90
60,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
29,464
155
Minions Killed
129
0
Camps Cleared
0
802,631
Distance Traveled
828,433
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,911
524
37
2
0
219,231
0
W
Neith
11,540
679
47
3
0
248,987
2
L
Nemesis
9,949
585
31
2
0
333,242
0
W
Cthulhu
10,749
632
41
2
0
274,701
1
W
Hades
11,690
688
67
4
0
278,943
2
L
Chaac
10,604
624
61
4
0
275,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role