Player Matchup

Neith
Neith
CornBreadedGamer
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
bloodyADP
Discordia
Level 29
God Stats
6W - 5L
1,630 SR
Queue Stats
25W - 24L
1,454 Elo+
Solo
Thor
Thor
grimreiffer32
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,485 Elo+

VS

Team Averages
Level 16
1,643 SR
1,404 Elo+
Neith
Neith
ChillyB4NG
Neith
Level 14
God Stats
30W - 19L
1,682 SR
Queue Stats
410W - 395L
1,262 Elo+
Solo
Ares
Ares
GaelCamacho45
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MasterBlast6541
Fenrir
Level 28
God Stats
4W - 2L
1,748 SR
Queue Stats
33W - 41L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,955
596
2,568
5,656
1,416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
bloodyADP
Discordia
11
2 / 3 / 0
6,942
694
6,502
4,744
1,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 11 / 1
5,884
588
2,939
9,874
2,222
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 0 / 13
8,398
840
6,504
5,675
2,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 14
7,219
722
1,197
5,467
2,804
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
13 / 0 / 5
9,143
914
7,734
7,600
3,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
19
19
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
13
11.5
L
0
5
1
0.1
W
1
2
14
4
W
13
0
5
15.5
L
Discordia
bloodyADP
Discordia
2
3
0
0.67
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,009
Damage
15,435
20,274
Taken
18,742
4,795
Mitigated
8,474
389
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,504
3,818
489
2,073
5,675
2,086
2,484
2,876
2,799
0
30,411
L
2,568
1,499
0
389
5,656
1,416
0
766
4,890
0
11,406
W
1,197
284
0
250
5,467
2,804
150
1,584
3,883
2,863
0
W
7,734
1,449
0
1,212
7,600
3,584
958
2,042
5,558
0
15,754
L
Discordia
bloodyADP
Discordia
6,502
141
0
0
4,744
1,157
0
173
4,571
29,382
0
L
2,939
618
0
0
9,874
2,222
0
306
9,568
0
7,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,781
Gold Earned
24,760
70
Minions Killed
82
0
Camps Cleared
0
436,248
Distance Traveled
522,745
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,398
840
51
5
0
165,662
0
L
Neith
5,955
596
14
1
0
122,253
3
W
Ares
7,219
722
5
1
0
156,586
2
W
Fenrir
9,143
914
26
3
0
200,497
3
L
Discordia
6,942
694
54
5
0
163,431
2
L
Thor
5,884
588
2
0
0
150,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role