Player Matchup

Merlin
Merlin
Andirel24
Merlin
Level 23
God Stats
0W - 3L
1,223 SR
Queue Stats
85W - 92L
1,155 Elo+
Solo
Nox
Nox
Justchris50
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,133 Elo+
Party 1
Bastet
Bastet
Loyal__Knight
Bastet
Level 28
God Stats
5W - 9L
1,600 SR
Queue Stats
46W - 55L
1,214 Elo+
Party 1
Team Averages
Level 23
1,441 SR
1,167 Elo+

VS

Team Averages
Level 23
1,588 SR
1,248 Elo+
Achilles
Achilles
MagicPowda
Achilles
Level 7
God Stats
2W - 4L
1,694 SR
Queue Stats
21W - 27L
1,213 Elo+
Party 2
Nu Wa
Nu Wa
Sorvil17
Nu Wa
Level 29
God Stats
3W - 4L
1,411 SR
Queue Stats
25W - 49L
1,216 Elo+
Solo
Cthulhu
Cthulhu
Zurgxes
Cthulhu
Level 32
God Stats
9W - 12L
1,660 SR
Queue Stats
23W - 23L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andirel24
Merlin
13
2 / 3 / 2
9,358
585
2,871
10,786
3,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 5
9,650
603
5,815
12,151
3,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 3
9,895
618
8,441
12,431
5,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MagicPowda
Achilles
13
3 / 4 / 8
10,467
654
7,031
11,450
11,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Sorvil17
Nu Wa
14
2 / 3 / 8
10,186
637
12,857
7,837
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zurgxes
Cthulhu
15
6 / 1 / 5
11,059
691
10,457
8,946
8,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
11
11
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andirel24
Merlin
2
3
2
1
L
2
7
5
0.64
L
3
1
3
4.5
W
Achilles
MagicPowda
Achilles
3
4
8
1.75
W
Nu Wa
Sorvil17
Nu Wa
2
3
8
2
W
Cthulhu
Zurgxes
Cthulhu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
30,345
35,368
Taken
28,233
12,787
Mitigated
22,298
5,618
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andirel24
Merlin
2,871
529
0
1,473
10,786
3,738
0
7,316
3,470
35,264
0
L
5,815
609
1,055
1,462
12,151
3,662
39
8,002
4,149
35,397
0
L
8,441
2,654
828
800
12,431
5,387
0
8,131
4,300
0
28,540
W
Achilles
MagicPowda
Achilles
7,031
2,314
0
2,193
11,450
11,088
686
2,590
8,860
111
32,334
W
Nu Wa
Sorvil17
Nu Wa
12,857
4,066
0
1,615
7,837
2,452
709
3,283
4,554
47,588
0
W
Cthulhu
Zurgxes
Cthulhu
10,457
436
259
182
8,946
8,758
183
2,892
6,054
44,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
31,712
138
Minions Killed
169
0
Camps Cleared
0
822,309
Distance Traveled
884,187
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,358
585
51
3
0
268,817
1
L
Nox
9,650
603
59
4
0
257,875
1
L
Bastet
9,895
618
28
2
0
295,617
3
W
Achilles
10,467
654
37
2
0
297,434
1
W
Nu Wa
10,186
637
67
4
0
258,111
2
W
Cthulhu
11,059
691
65
4
0
328,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role