Player Matchup

Cthulhu
Cthulhu
Cyborg Kevin
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,768 Elo+
Party 3
Janus
Janus
FaZe W0lfe
Janus
Level 29
God Stats
59W - 45L
1,566 SR
Queue Stats
86W - 74L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
OoMcqwanoO
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,737 Elo+
Party 3
Fenrir
Fenrir
ThisIsIt24
Fenrir
Level 25
God Stats
43W - 21L
1,671 SR
Queue Stats
72W - 59L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
ll CV Joker ll
Amaterasu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,593 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,634 Elo+

VS

Team Averages
Level 29
1,355 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
FreehandHobo
Cu Chulainn
Level 104
God Stats
3W - 15L
1,340 SR
Queue Stats
44W - 55L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
RealChildish
Cthulhu
Level 8
God Stats
0W - 3L
1,306 SR
Queue Stats
16W - 24L
1,272 Elo+
Party 2
Pele
Pele
Senor Avocados
Pele
Level 8
God Stats
0W - 3L
1,320 SR
Queue Stats
20W - 23L
1,434 Elo+
Party 2
Ra
Ra
TheCodMother124
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,424 Elo+
Solo
Freya
Freya
monkey3oone
Freya
Level 15
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 14L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyborg Kevin
Cthulhu
20
1 / 16 / 21
13,779
919
16,280
30,131
14,699
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
20
12 / 2 / 19
17,592
1,173
40,988
14,031
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
OoMcqwanoO
Kukulkan
20
12 / 2 / 20
17,010
1,134
30,802
16,475
7,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ThisIsIt24
Fenrir
20
14 / 3 / 11
16,044
1,070
16,680
12,706
5,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ll CV Joker ll
Amaterasu
20
1 / 13 / 22
13,617
908
12,162
36,303
49,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FreehandHobo
Cu Chulainn
20
5 / 11 / 11
14,797
986
22,463
31,059
28,015
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
RealChildish
Cthulhu
20
3 / 3 / 27
14,166
944
13,123
25,376
26,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 12 / 19
15,398
1,027
31,494
30,906
13,133
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 6 / 21
14,569
971
19,587
18,906
9,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 8 / 16
14,260
951
15,886
22,971
9,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
130
40
Kills
36
36
Deaths
40
93
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cyborg Kevin
Cthulhu
1
16
21
0.72
W
Janus
12
2
19
10.75
L
Cu Chulainn
FreehandHobo
Cu Chulainn
5
11
11
0.95
W
Kukulkan
OoMcqwanoO
Kukulkan
12
2
20
11
L
Cthulhu
RealChildish
Cthulhu
3
3
27
5.5
L
11
12
19
1.71
L
7
6
21
2.92
W
Fenrir
ThisIsIt24
Fenrir
14
3
11
6.5
W
Amaterasu
ll CV Joker ll
Amaterasu
1
13
22
0.92
L
10
8
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,912
Damage
102,553
109,646
Taken
129,218
82,530
Mitigated
86,491
8,275
Healing
24,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cyborg Kevin
Cthulhu
16,280
1,724
0
0
30,131
14,699
0
16,501
13,220
29,622
0
W
Janus
40,988
3,251
763
912
14,031
5,292
0
5,270
8,511
97,805
0
L
Cu Chulainn
FreehandHobo
Cu Chulainn
22,463
9,768
0
2,175
31,059
28,015
0
16,741
14,243
0
53,017
W
Kukulkan
OoMcqwanoO
Kukulkan
30,802
3,735
0
838
16,475
7,691
0
2,718
13,530
64,877
0
L
Cthulhu
RealChildish
Cthulhu
13,123
1,417
1,605
882
25,376
26,200
0
19,223
6,058
33,709
0
L
31,494
11,017
0
2,989
30,906
13,133
0
24,202
6,476
0
58,826
L
19,587
1,540
7,399
6,710
18,906
9,647
0
12,088
6,643
43,807
0
W
Fenrir
ThisIsIt24
Fenrir
16,680
2,712
0
954
12,706
5,761
0
7,738
4,868
0
17,455
W
Amaterasu
ll CV Joker ll
Amaterasu
12,162
3,718
0
4,808
36,303
49,087
0
15,560
20,296
0
23,592
L
15,886
7,493
0
2,470
22,971
9,496
0
15,816
6,358
27,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,042
Gold Earned
73,190
259
Minions Killed
251
3
Camps Cleared
6
1,341,548
Distance Traveled
1,393,164
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,779
919
30
2
1
263,795
0
W
Janus
17,592
1,173
139
9
1
284,569
0
L
Cu Chulainn
14,797
986
75
5
3
226,700
1
W
Kukulkan
17,010
1,134
74
5
0
284,898
0
L
Cthulhu
14,166
944
39
3
1
285,134
0
L
Pele
15,398
1,027
49
3
0
302,738
1
L
Ra
14,569
971
70
5
2
297,485
0
W
Fenrir
16,044
1,070
3
0
0
299,854
0
W
Amaterasu
13,617
908
13
1
1
208,432
0
L
Freya
14,260
951
18
1
0
281,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role