Player Matchup

Nike
Nike
Geek_Squad_King
Nike
Level 102
God Stats
2W - 0L
1,801 SR
Queue Stats
82W - 89L
1,451 Elo+
Party 1
Medusa
Medusa
Papa_Smurf37
Medusa
Level 106
God Stats
6W - 4L
1,685 SR
Queue Stats
74W - 65L
1,558 Elo+
Party 1
Vulcan
Vulcan
bebopcrash
Vulcan
Level 102
God Stats
10W - 5L
1,599 SR
Queue Stats
87W - 72L
1,548 Elo+
Solo
Team Averages
Level 103
1,695 SR
1,519 Elo+

VS

Team Averages
Level 120
1,476 SR
1,519 Elo+
Xbalanque
Xbalanque
ChromeDomian
Xbalanque
Level 106
God Stats
3W - 2L
1,488 SR
Queue Stats
252W - 262L
1,471 Elo+
Party 2
Tyr
Tyr
Donkimuus
Tyr
Level 105
God Stats
11W - 9L
1,400 SR
Queue Stats
158W - 147L
1,541 Elo+
Party 2
Geb
Geb
JerichoRising
Geb
Level 148
God Stats
1W - 2L
1,540 SR
Queue Stats
91W - 97L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
10,904
727
9,866
13,151
9,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
15
11 / 3 / 2
11,902
793
10,974
11,664
4,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
bebopcrash
Vulcan
13
3 / 4 / 10
10,499
700
11,536
6,881
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChromeDomian
Xbalanque
12
1 / 8 / 4
9,049
603
5,712
10,348
3,022
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
9 / 5 / 1
10,765
718
10,721
17,234
17,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 5
10,067
671
9,398
15,443
6,174
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
19
Kills
11
11
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChromeDomian
Xbalanque
1
8
4
0.38
L
9
5
1
1.9
W
5
4
10
2.5
L
1
6
5
0.58
W
Medusa
11
3
2
4
W
Vulcan
bebopcrash
Vulcan
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
25,831
31,696
Taken
43,025
16,545
Mitigated
26,990
5,305
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChromeDomian
Xbalanque
5,712
2,855
0
750
10,348
3,022
560
2,840
7,383
0
34,579
L
10,721
1,741
0
5,750
17,234
17,794
67
4,346
12,638
0
25,589
W
9,866
2,039
0
2,759
13,151
9,212
768
4,393
8,508
0
32,620
L
9,398
706
0
1,864
15,443
6,174
0
4,570
10,573
45,132
0
W
Medusa
10,974
5,053
0
1,942
11,664
4,797
2,215
2,814
8,675
0
49,465
W
Vulcan
bebopcrash
Vulcan
11,536
4,887
0
604
6,881
2,536
270
2,255
4,551
35,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
29,881
158
Minions Killed
146
0
Camps Cleared
0
821,893
Distance Traveled
832,619
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,049
603
66
4
0
241,480
4
L
Tyr
10,765
718
24
2
0
299,604
4
W
Nike
10,904
727
36
2
0
271,517
3
L
Geb
10,067
671
56
4
0
291,535
5
W
Medusa
11,902
793
80
5
0
275,144
1
W
Vulcan
10,499
700
42
3
0
275,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role