Player Matchup

Zeus
Zeus
Er_PeRiKiYoO
Zeus
Level 48
God Stats
5W - 5L
1,373 SR
Queue Stats
251W - 269L
1,381 Elo+
Solo
Da Ji
Da Ji
MegaTomoUK
Da Ji
Level 27
God Stats
44W - 20L
1,524 SR
Queue Stats
220W - 123L
1,494 Elo+
Party 2
Cerberus
Cerberus
MyNoTOr217
Cerberus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 138L
1,520 Elo+
Party 2
Team Averages
Level 54
1,466 SR
1,465 Elo+

VS

Team Averages
Level 62
1,340 SR
1,482 Elo+
Discordia
Discordia
NASxLDN
Discordia
Level 115
God Stats
1W - 4L
1,248 SR
Queue Stats
207W - 148L
1,497 Elo+
Party 1
Chaac
Chaac
OGFeTTz
Chaac
Level 43
God Stats
7W - 6L
1,560 SR
Queue Stats
103W - 81L
1,517 Elo+
Party 1
Susano
Susano
l Bickerz l
Susano
Level 28
God Stats
1W - 2L
1,213 SR
Queue Stats
228W - 248L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
10,925
643
11,771
11,603
3,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
12
1 / 8 / 5
9,810
577
4,519
13,914
4,806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
MyNoTOr217
Cerberus
13
2 / 5 / 5
11,064
651
7,168
19,170
19,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NASxLDN
Discordia
15
7 / 2 / 12
12,003
706
19,188
8,974
2,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
OGFeTTz
Chaac
16
8 / 2 / 10
12,425
731
10,331
12,744
10,092
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
15
4 / 3 / 11
11,254
662
8,990
9,776
5,556
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
19
19
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Da Ji
1
8
5
0.44
L
Cerberus
MyNoTOr217
Cerberus
2
5
5
0.9
W
Discordia
NASxLDN
Discordia
7
2
12
6.5
W
Chaac
OGFeTTz
Chaac
8
2
10
6.5
W
Susano
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,458
Damage
38,509
44,687
Taken
31,494
27,651
Mitigated
18,091
10,124
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,771
477
615
2,005
11,603
3,668
429
5,658
5,845
47,687
0
L
Da Ji
4,519
883
867
1,061
13,914
4,806
303
5,949
7,915
0
19,561
L
Cerberus
MyNoTOr217
Cerberus
7,168
300
629
4,947
19,170
19,177
336
7,627
11,218
25,556
0
W
Discordia
NASxLDN
Discordia
19,188
970
0
3,678
8,974
2,443
872
5,924
3,050
74,641
0
W
Chaac
OGFeTTz
Chaac
10,331
2,694
0
5,643
12,744
10,092
1,412
6,482
6,262
0
47,174
W
Susano
8,990
2,225
1,362
1,871
9,776
5,556
1,057
6,817
2,959
0
30,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
35,682
146
Minions Killed
182
0
Camps Cleared
0
749,959
Distance Traveled
913,939
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,925
643
85
5
0
246,866
1
L
Da Ji
9,810
577
26
2
0
232,213
1
L
Cerberus
11,064
651
35
2
0
270,880
3
W
Discordia
12,003
706
95
6
0
279,577
11
W
Chaac
12,425
731
54
3
0
328,207
2
W
Susano
11,254
662
33
2
0
306,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role