Player Matchup

Fenrir
Fenrir
LEGEND_LUCAS
Fenrir
Level 14
God Stats
14W - 7L
1,657 SR
Queue Stats
307W - 349L
1,182 Elo+
Party 1
Skadi
Skadi
SpiderMan_GOOP
Skadi
Level 44
God Stats
9W - 7L
1,685 SR
Queue Stats
347W - 404L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Venom_GOOP
Cthulhu
Level 12
God Stats
45W - 39L
1,553 SR
Queue Stats
47W - 48L
1,426 Elo+
Party 1
Hades
Hades
angelito8000
Hades
Level 17
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,134 Elo+
Party 2
Jormungandr
Jormungandr
playboinia
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
983 Elo+
Party 2
Team Averages
Level 18
1,537 SR
1,208 Elo+

VS

Team Averages
Level 17
1,305 SR
1,349 Elo+
Ymir
Ymir
Its_Shlong
Ymir
Level 28
God Stats
5W - 8L
1,258 SR
Queue Stats
5W - 9L
1,419 Elo+
Solo
Guan Yu
Guan Yu
JusTheGamer0303
Guan Yu
Level 20
God Stats
2W - 2L
1,503 SR
Queue Stats
265W - 275L
1,348 Elo+
Solo
Artemis
Artemis
TiNy_cRaCkHeAd
Artemis
Level 6
God Stats
0W - 3L
1,124 SR
Queue Stats
0W - 3L
1,098 Elo+
Solo
Cthulhu
Cthulhu
XxKitPhantomxX
Cthulhu
Level 18
God Stats
2W - 1L
1,267 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
notsomagicpants
Nu Wa
Level 15
God Stats
12W - 14L
1,373 SR
Queue Stats
170W - 169L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 3
8,607
574
4,449
8,648
3,359
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 1 / 5
9,773
652
10,419
7,537
2,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Venom_GOOP
Cthulhu
12
2 / 1 / 2
7,497
500
4,158
12,594
5,222
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 2 / 4
9,178
612
10,103
10,652
5,941
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
playboinia
Jormungandr
12
2 / 3 / 3
7,198
480
4,269
6,945
3,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,743
450
6,107
12,896
7,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 6 / 3
5,435
362
1,386
9,260
4,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
5,121
341
1,579
3,718
1,062
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 6 / 2
7,690
513
5,936
10,707
5,037
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 6 / 3
6,650
443
8,189
9,440
2,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
23
Kills
7
9
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
6
3
0.25
W
Fenrir
5
2
3
3.25
W
9
1
5
11.5
L
0
3
0
0
W
Cthulhu
Venom_GOOP
Cthulhu
2
1
2
3
L
4
6
2
0.83
W
5
2
4
3.5
L
1
6
3
0.42
W
Jormungandr
playboinia
Jormungandr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
23,197
46,376
Taken
46,021
20,517
Mitigated
21,157
13,114
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
1,312
270
4,229
12,896
7,771
318
6,684
6,212
30,347
0
L
1,386
162
305
1,405
9,260
4,609
154
0
9,185
0
6,682
W
Fenrir
4,449
1,772
0
3,616
8,648
3,359
783
1,922
6,626
0
35,065
W
10,419
5,052
402
2,581
7,537
2,362
3,456
3,484
3,953
0
54,453
L
1,579
890
0
0
3,718
1,062
0
2,605
1,113
0
11,352
W
Cthulhu
Venom_GOOP
Cthulhu
4,158
314
87
2,476
12,594
5,222
365
4,469
8,125
27,428
0
L
5,936
1,182
0
0
10,707
5,037
198
3,353
7,329
22,603
0
W
10,103
1,501
0
3,952
10,652
5,941
1,834
5,797
4,855
55,181
0
L
8,189
3,240
0
1,361
9,440
2,678
0
5,888
3,552
38,054
0
W
Jormungandr
playboinia
Jormungandr
4,269
946
0
0
6,945
3,633
440
4,560
2,385
21,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
31,639
310
Minions Killed
146
0
Camps Cleared
0
1,283,867
Distance Traveled
1,096,485
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,743
450
37
2
0
294,196
2
L
Guan Yu
5,435
362
7
0
0
233,286
0
W
Fenrir
8,607
574
57
4
0
271,061
0
W
Skadi
9,773
652
82
5
0
285,302
0
L
Artemis
5,121
341
16
1
0
120,932
0
W
Cthulhu
7,497
500
33
2
0
272,916
2
L
Cthulhu
7,690
513
45
3
0
239,703
2
W
Hades
9,178
612
112
7
0
235,038
0
L
Nu Wa
6,650
443
41
3
0
208,368
2
W
Jormungandr
7,198
480
26
2
0
219,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role