Player Matchup

Sol
Sol
Y3 Flacco
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,035 Elo+
Party 1
Ymir
Ymir
Y3 Gucci
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
980 Elo+
Party 1
Pele
Pele
iitskelvin5
Pele
Level 49
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 5L
888 Elo+
Party 1
Team Averages
Level 25
1,406 SR
967 Elo+

VS

Team Averages
Level 26
1,581 SR
1,165 Elo+
Sobek
Sobek
EXTREME_GUNNER34
Sobek
Level 26
God Stats
4W - 3L
1,604 SR
Queue Stats
175W - 169L
1,248 Elo+
Party 2
Merlin
Merlin
KuNFu_K3NNy
Merlin
Level 24
God Stats
18W - 25L
1,392 SR
Queue Stats
53W - 76L
1,058 Elo+
Solo
Fafnir
Fafnir
ShadowWolf0216
Fafnir
Level 29
God Stats
2W - 3L
1,747 SR
Queue Stats
237W - 244L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,810
568
5,628
8,608
2,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 4 / 2
6,542
545
1,556
9,487
8,368
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 5 / 1
6,733
561
6,073
11,543
3,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 12
8,640
720
5,751
13,418
12,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
14 / 0 / 2
9,947
829
11,638
4,686
1,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 13
8,297
691
3,194
6,257
7,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
Merlin
14
0
2
15
W
0
0
13
6.5
L
2
7
0
0.29
L
Ymir
0
4
2
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
20,583
29,638
Taken
24,361
14,677
Mitigated
21,865
2,173
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,751
967
699
2,354
13,418
12,765
475
4,087
9,331
16,069
0
W
Merlin
11,638
646
294
354
4,686
1,812
330
1,343
3,343
44,624
0
W
3,194
957
626
1,300
6,257
7,288
60
1,782
4,475
7,915
147
L
5,628
1,663
0
666
8,608
2,563
0
5,734
2,874
15,719
0
L
Ymir
1,556
120
0
0
9,487
8,368
44
6,598
2,889
5,470
0
L
6,073
1,036
147
1,360
11,543
3,746
0
8,221
3,322
0
27,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
26,884
82
Minions Killed
108
0
Camps Cleared
0
570,410
Distance Traveled
569,753
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,640
720
21
2
0
186,330
0
W
Merlin
9,947
829
78
7
0
201,246
1
W
Fafnir
8,297
691
9
1
0
182,177
0
L
Sol
6,810
568
26
2
0
196,194
0
L
Ymir
6,542
545
9
1
0
168,707
0
L
Pele
6,733
561
47
4
0
205,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role