Player Matchup

Jing Wei
Jing Wei
Silver II
HazzyFcrazzy
Jing Wei
Silver II
Level 129
God Stats
7W - 5L
1,581 SR
Queue Stats
22W - 19L
1,511 MMR
Party 1
Nike
Nike
Gold III
Party Sekai
Nike
Gold III
Level 87
God Stats
21W - 16L
1,611 SR
Queue Stats
346W - 312L
1,520 MMR
Solo
Hera
Hera
Gold II
SirGirthyPickle
Hera
Gold II
Level 121
God Stats
13W - 12L
1,552 SR
Queue Stats
666W - 579L
1,529 MMR
Solo
Arachne
Arachne
Gold IV
TheLoneDingle
Arachne
Gold IV
Level 119
God Stats
11W - 2L
1,689 SR
Queue Stats
21W - 13L
1,634 MMR
Party 1
Athena
Athena
Gold II
sim710
Athena
Gold II
Level 143
God Stats
5W - 2L
1,330 SR
Queue Stats
245W - 234L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,552 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,535 SR
1,529 MMR
Geb
Geb
Gold III
KsFlipler
Geb
Gold III
Level 60
God Stats
1W - 2L
1,332 SR
Queue Stats
199W - 176L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Soax_RonyNV
Fenrir
Gold III
Level 122
God Stats
11W - 10L
1,544 SR
Queue Stats
306W - 304L
1,525 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TssiiiKevLaSauce
Sun Wukong
Gold III
Level 118
God Stats
12W - 11L
1,481 SR
Queue Stats
209W - 188L
1,565 MMR
Solo
Hou Yi
Hou Yi
Gold V
XDosmildepanX
Hou Yi
Gold V
Level 82
God Stats
2W - 2L
1,818 SR
Queue Stats
90W - 79L
1,527 MMR
Solo
Sol
Sol
Gold IV
ballsohard845
Sol
Gold IV
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HazzyFcrazzy
Jing Wei
5
1 / 1 / 1
3,359
672
2,461
2,413
549
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,502
700
923
1,615
565
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 0 / 0
3,463
693
1,030
1,893
540
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
5
2 / 0 / 0
3,947
789
955
2,440
592
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
sim710
Athena
5
0 / 1 / 2
3,247
649
779
1,723
601
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
HeimdallrPersephoneHun BatzHelKumbhakarna

VS

Bans
AphroditeUllrMercuryKing ArthurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,150
630
1,479
3,753
996
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
5
2 / 2 / 0
3,595
719
1,261
2,712
547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TssiiiKevLaSauce
Sun Wukong
6
0 / 0 / 0
3,426
685
929
3,178
1,357
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,415
483
0
0
0
5
0 / 0 / 0
3,216
643
1,331
1,743
375
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
HazzyFcrazzy
Jing Wei
1
1
1
1.5
L
0
1
2
1
W
0
0
0
0
W
0
0
0
0
L
Fenrir
2
2
0
1
W
Arachne
2
0
0
2
L
Sun Wukong
TssiiiKevLaSauce
Sun Wukong
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Athena
sim710
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,148
Damage
5,000
10,084
Taken
11,386
2,847
Mitigated
3,275
4,467
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
HazzyFcrazzy
Jing Wei
2,461
2,127
0
1,002
2,413
549
0
615
1,798
0
12,320
L
1,479
102
0
802
3,753
996
0
487
3,266
6,883
0
W
923
118
0
687
1,615
565
0
0
1,490
0
15,011
W
1,030
245
0
1,034
1,893
540
30
1,157
736
16,687
0
L
Fenrir
1,261
639
0
862
2,712
547
0
451
2,261
0
11,203
W
Arachne
955
771
0
1,522
2,440
592
0
472
1,968
0
11,605
L
Sun Wukong
TssiiiKevLaSauce
Sun Wukong
929
176
0
1,416
3,178
1,357
0
276
2,802
0
14,620
L
0
0
0
0
0
0
0
0
0
0
0
L
1,331
413
0
865
1,743
375
0
595
1,148
13,865
0
W
Athena
sim710
Athena
779
316
111
111
1,723
601
0
566
1,157
7,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,518
Gold Earned
15,802
129
Minions Killed
99
0
Camps Cleared
0
448,276
Distance Traveled
350,589
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,359
672
25
5
0
83,315
0
L
Geb
3,150
630
5
1
0
87,145
0
W
Nike
3,502
700
29
6
0
73,810
0
W
Hera
3,463
693
28
6
0
88,836
1
L
Fenrir
3,595
719
25
5
0
88,559
1
W
Arachne
3,947
789
31
6
0
116,789
1
L
Sun Wukong
3,426
685
38
8
0
88,642
0
L
Hou Yi
2,415
483
0
0
0
0
0
L
Sol
3,216
643
31
6
0
86,243
0
W
Athena
3,247
649
16
3
0
85,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role