Player Matchup

Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Mad-_-piotter
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,294 Elo+
Solo
Neith
Neith
Pastalover808
Neith
Level 18
God Stats
11W - 7L
1,358 SR
Queue Stats
128W - 103L
1,182 Elo+
Solo
Sylvanus
Sylvanus
TMFalgrim
Sylvanus
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
211W - 270L
1,034 Elo+
Solo
Cerberus
Cerberus
roesy
Cerberus
Level 8
God Stats
0W - 2L
1,693 SR
Queue Stats
1W - 8L
964 Elo+
Party 2
Team Averages
Level 26
1,510 SR
1,195 Elo+

VS

Team Averages
Level 40
1,444 SR
1,334 Elo+
Freya
Freya
KingofKings1998
Freya
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
NotTonyRomo
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,134 Elo+
Solo
Jing Wei
Jing Wei
Warr01rsF0rh1r3
Jing Wei
Level 15
God Stats
5W - 2L
1,583 SR
Queue Stats
11W - 9L
1,266 Elo+
Party 1
Ravana
Ravana
XxT0xIc-WaRd3NxX
Ravana
Level 147
God Stats
1W - 0L
1,340 SR
Queue Stats
11W - 6L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
imrespondingbru
Sun Wukong
Level 15
God Stats
1W - 2L
1,295 SR
Queue Stats
10W - 11L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 5 / 1
8,306
519
4,833
9,662
3,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Mad-_-piotter
Erlang Shen
12
2 / 7 / 1
7,913
495
4,833
15,300
6,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 8 / 1
7,531
471
7,379
10,720
2,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TMFalgrim
Sylvanus
11
1 / 6 / 4
7,674
480
2,321
14,589
8,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
roesy
Cerberus
9
0 / 8 / 1
6,550
409
1,275
11,677
6,282
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,072
630
6,317
7,747
4,061
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
15
4 / 0 / 6
9,590
599
9,821
6,420
2,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
12
0 / 4 / 6
7,762
485
3,267
8,216
2,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
19 / 1 / 3
11,579
724
14,087
4,223
1,646
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
imrespondingbru
Sun Wukong
14
7 / 3 / 5
9,132
571
12,106
10,715
7,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
34
34
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
1
0.3
W
4
1
3
5.5
L
Erlang Shen
Mad-_-piotter
Erlang Shen
2
7
1
0.36
W
Merlin
4
0
6
7
L
5
8
1
0.69
L
Sylvanus
TMFalgrim
Sylvanus
1
6
4
0.5
W
Jing Wei
0
4
6
0.75
W
19
1
3
20.5
W
Sun Wukong
imrespondingbru
Sun Wukong
7
3
5
3.17
L
Cerberus
roesy
Cerberus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
45,598
61,948
Taken
37,321
27,668
Mitigated
18,130
12,464
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,833
2,963
0
708
9,662
3,423
2,349
5,907
3,755
0
43,663
W
6,317
2,537
0
2,197
7,747
4,061
1,713
1,111
6,636
32,512
0
L
Erlang Shen
Mad-_-piotter
Erlang Shen
4,833
2,852
193
5,771
15,300
6,677
206
2,322
12,978
0
37,338
W
Merlin
9,821
2,073
0
867
6,420
2,348
856
131
6,289
53,939
0
L
7,379
2,446
0
529
10,720
2,887
1,844
1,374
9,346
0
40,447
L
Sylvanus
TMFalgrim
Sylvanus
2,321
1,557
1,063
3,673
14,589
8,399
267
1,273
13,316
22,172
0
W
Jing Wei
3,267
2,858
0
0
8,216
2,546
2,786
1,066
7,150
0
19,375
W
14,087
6,269
0
1,010
4,223
1,646
2,284
178
4,045
0
69,558
W
Sun Wukong
imrespondingbru
Sun Wukong
12,106
2,848
465
2,011
10,715
7,529
274
1,110
9,605
0
42,917
L
Cerberus
roesy
Cerberus
1,275
488
0
527
11,677
6,282
0
5,262
6,415
9,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
48,135
267
Minions Killed
363
0
Camps Cleared
0
1,247,951
Distance Traveled
1,510,769
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,306
519
94
6
0
260,980
3
W
Freya
10,072
630
51
3
0
240,451
1
L
Erlang Shen
7,913
495
55
3
0
304,049
0
W
Merlin
9,590
599
93
6
0
262,741
0
L
Neith
7,531
471
66
4
0
238,958
2
L
Sylvanus
7,674
480
42
3
0
204,904
1
W
Jing Wei
7,762
485
41
3
0
324,548
0
W
Ravana
11,579
724
113
7
0
358,653
0
W
Sun Wukong
9,132
571
65
4
0
324,376
0
L
Cerberus
6,550
409
10
1
0
239,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role