Player Matchup

Neith
Neith
AnimalBreak3295
Neith
Level 14
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 9L
1,196 Elo+
Solo
Janus
Janus
HikiNeet2018
Janus
Level 28
God Stats
0W - 2L
1,495 SR
Queue Stats
7W - 8L
1,561 Elo+
Solo
Artemis
Artemis
Libxx
Artemis
Level 36
God Stats
2W - 3L
1,351 SR
Queue Stats
111W - 117L
1,286 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rivergamer4
Cu Chulainn
Level 19
God Stats
1W - 1L
1,712 SR
Queue Stats
30W - 34L
1,299 Elo+
Solo
Cerberus
Cerberus
Taylibs
Cerberus
Level 15
God Stats
52W - 35L
1,741 SR
Queue Stats
60W - 65L
1,247 Elo+
Party 2
Team Averages
Level 22
1,525 SR
1,318 Elo+

VS

Team Averages
Level 17
1,568 SR
1,208 Elo+
Fenrir
Fenrir
Foxi5397
Fenrir
Level 25
God Stats
9W - 6L
1,536 SR
Queue Stats
118W - 128L
1,251 Elo+
Solo
Cthulhu
Cthulhu
Nofoodforu97
Cthulhu
Level 11
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Baron Samedi
Baron Samedi
The_PR_Caden
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,147 Elo+
Party 1
Loki
Loki
Unknown_Cangend
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,147 Elo+
Party 1
Nemesis
Nemesis
paigeeeee
Nemesis
Level 18
God Stats
13W - 9L
1,567 SR
Queue Stats
15W - 15L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 12
11,791
907
3,565
13,134
5,363
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 11 / 11
14,250
1,096
29,940
18,140
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Artemis
Libxx
Artemis
19
7 / 14 / 12
13,685
1,053
23,193
26,208
10,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Rivergamer4
Cu Chulainn
20
7 / 9 / 10
14,148
1,088
20,921
24,552
10,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Taylibs
Cerberus
19
0 / 4 / 16
11,973
921
7,580
15,196
12,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxi5397
Fenrir
20
23 / 2 / 11
17,589
1,353
20,673
13,953
7,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Nofoodforu97
Cthulhu
20
6 / 8 / 22
13,752
1,058
24,001
24,885
28,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
The_PR_Caden
Baron Samedi
20
3 / 4 / 20
12,956
997
18,539
15,478
6,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 20
13,636
1,049
12,736
17,596
5,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
paigeeeee
Nemesis
20
6 / 2 / 20
13,844
1,065
13,465
18,578
7,241
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
137
22
Kills
44
44
Deaths
22
61
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
W
Fenrir
Foxi5397
Fenrir
23
2
11
14.25
L
7
11
11
1.14
L
Artemis
Libxx
Artemis
7
14
12
0.93
W
Cthulhu
Nofoodforu97
Cthulhu
6
8
22
2.13
L
Cu Chulainn
Rivergamer4
Cu Chulainn
7
9
10
1.33
L
Cerberus
Taylibs
Cerberus
0
4
16
2
W
Baron Samedi
The_PR_Caden
Baron Samedi
3
4
20
3.25
W
6
6
20
2.67
W
Nemesis
paigeeeee
Nemesis
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,199
Damage
89,414
97,230
Taken
90,490
45,340
Mitigated
55,769
4,230
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,565
2,259
0
698
13,134
5,363
0
6,730
6,304
0
14,442
W
Fenrir
Foxi5397
Fenrir
20,673
8,581
0
1,361
13,953
7,758
0
4,755
9,198
0
38,298
L
29,940
1,808
0
267
18,140
7,075
0
8,059
9,981
72,851
0
L
Artemis
Libxx
Artemis
23,193
16,648
160
522
26,208
10,319
0
10,835
15,198
0
43,927
W
Cthulhu
Nofoodforu97
Cthulhu
24,001
1,706
519
602
24,885
28,162
0
7,701
17,184
38,942
0
L
Cu Chulainn
Rivergamer4
Cu Chulainn
20,921
12,092
0
0
24,552
10,134
0
7,956
16,396
0
39,929
L
Cerberus
Taylibs
Cerberus
7,580
317
879
1,704
15,196
12,449
0
8,235
6,811
30,253
0
W
Baron Samedi
The_PR_Caden
Baron Samedi
18,539
1,644
2,451
1,548
15,478
6,625
0
9,622
5,856
49,702
0
W
12,736
4,983
0
0
17,596
5,983
0
7,314
10,282
0
22,383
W
Nemesis
paigeeeee
Nemesis
13,465
6,176
0
423
18,578
7,241
0
8,128
10,450
0
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,847
Gold Earned
71,777
237
Minions Killed
217
9
Camps Cleared
5
1,047,043
Distance Traveled
1,231,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,791
907
25
2
0
190,633
0
W
Fenrir
17,589
1,353
39
3
1
293,490
3
L
Janus
14,250
1,096
111
9
0
224,237
0
L
Artemis
13,685
1,053
27
2
3
198,145
0
W
Cthulhu
13,752
1,058
53
4
0
191,011
0
L
Cu Chulainn
14,148
1,088
26
2
6
232,086
0
L
Cerberus
11,973
921
48
4
0
201,942
0
W
Baron Samedi
12,956
997
53
4
0
229,969
0
W
Loki
13,636
1,049
17
1
1
240,406
0
W
Nemesis
13,844
1,065
55
4
3
277,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role