Player Matchup

Loki
Loki
DEVIL MAY CRY37
Loki
Level 151
God Stats
4W - 5L
1,460 SR
Queue Stats
184W - 184L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Grizz Lee Gom
Kuzenbo
Level 84
God Stats
12W - 17L
1,388 SR
Queue Stats
206W - 189L
1,603 Elo+
Party 3
Mercury
Mercury
PSYCHO TSUNAMI1
Mercury
Level 69
God Stats
138W - 112L
1,661 SR
Queue Stats
148W - 139L
1,619 Elo+
Solo
Discordia
Discordia
Sedios
Discordia
Level 129
God Stats
10W - 2L
1,981 SR
Queue Stats
315W - 279L
1,616 Elo+
Party 3
Yemoja
Yemoja
netunoba
Yemoja
Level 155
God Stats
0W - 1L
1,301 SR
Queue Stats
474W - 484L
1,613 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,601 Elo+

VS

Team Averages
Level 135
1,489 SR
1,569 Elo+
Arachne
Arachne
Free Shroom
Arachne
Level 136
God Stats
2W - 4L
1,515 SR
Queue Stats
114W - 124L
1,522 Elo+
Party 1
Horus
Horus
Itachi Saikou
Horus
Level 126
God Stats
2W - 2L
1,438 SR
Queue Stats
18W - 17L
1,542 Elo+
Party 2
Zeus
Zeus
Logs Horizon
Zeus
Level 130
God Stats
1W - 3L
1,403 SR
Queue Stats
40W - 40L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
drohoop
Cthulhu
Level 154
God Stats
2W - 1L
1,564 SR
Queue Stats
58W - 41L
1,637 Elo+
Party 1
Chronos
Chronos
xSpEcTrOx rZk
Chronos
Level 127
God Stats
3W - 2L
1,524 SR
Queue Stats
119W - 124L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,505
951
3,856
11,705
4,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
14
1 / 1 / 3
8,579
858
6,573
7,937
8,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 6 / 4
8,503
850
6,764
17,723
6,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Sedios
Discordia
15
2 / 3 / 3
9,572
957
14,699
6,604
2,171
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
netunoba
Yemoja
15
1 / 3 / 3
9,035
904
9,163
7,282
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

198

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Free Shroom
Arachne
16
10 / 0 / 6
10,771
1,077
11,367
8,638
4,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 13
9,902
990
7,504
11,619
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 12
10,200
1,020
13,662
7,230
3,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
drohoop
Cthulhu
17
1 / 2 / 15
9,868
987
9,754
11,559
12,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
16
1 / 0 / 6
9,445
945
6,224
7,811
3,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
6
Kills
19
19
Deaths
6
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Arachne
Free Shroom
Arachne
10
0
6
13
L
Kuzenbo
1
1
3
2.5
W
3
3
13
3.17
W
4
1
12
10
L
0
6
4
0.33
L
Discordia
Sedios
Discordia
2
3
3
1.17
W
Cthulhu
drohoop
Cthulhu
1
2
15
4.25
L
Yemoja
netunoba
Yemoja
1
3
3
0.83
W
Chronos
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
48,511
51,251
Taken
46,857
24,978
Mitigated
31,688
2,156
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,856
1,089
0
244
11,705
4,527
0
8,315
3,390
0
21,787
W
Arachne
Free Shroom
Arachne
11,367
7,355
0
3,177
8,638
4,571
0
6,253
2,385
0
17,231
L
Kuzenbo
6,573
1,968
0
0
7,937
8,221
0
5,536
2,401
10,083
0
W
7,504
4,604
2,519
3,490
11,619
7,705
0
7,334
4,285
0
11,494
W
13,662
528
220
1,834
7,230
3,671
0
3,623
3,607
37,101
0
L
6,764
4,952
0
438
17,723
6,970
0
7,132
10,591
0
18,449
L
Discordia
Sedios
Discordia
14,699
359
0
139
6,604
2,171
0
4,245
2,359
40,662
0
W
Cthulhu
drohoop
Cthulhu
9,754
633
349
0
11,559
12,191
0
7,729
3,830
23,163
0
L
Yemoja
netunoba
Yemoja
9,163
1,659
1,081
254
7,282
3,089
0
4,412
2,870
29,134
0
W
Chronos
6,224
1,301
0
2,507
7,811
3,550
0
5,496
2,315
43,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
50,186
192
Minions Killed
201
4
Camps Cleared
13
912,539
Distance Traveled
980,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,505
951
43
4
0
182,595
0
W
Arachne
10,771
1,077
11
1
4
226,556
0
L
Kuzenbo
8,579
858
11
1
1
161,039
0
W
Horus
9,902
990
3
0
1
212,501
0
W
Zeus
10,200
1,020
43
4
5
163,847
0
L
Mercury
8,503
850
26
3
3
245,532
0
L
Discordia
9,572
957
68
7
0
190,853
0
W
Cthulhu
9,868
987
44
4
2
184,417
0
L
Yemoja
9,035
904
44
4
0
132,520
0
W
Chronos
9,445
945
100
10
1
193,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role