Player Matchup

Discordia
Discordia
Rakelly57
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
836 Elo+
Solo
Jormungandr
Jormungandr
Reddmin R6
Jormungandr
Level 12
God Stats
20W - 7L
1,500 SR
Queue Stats
103W - 116L
934 Elo+
Party 1
Chiron
Chiron
SteakERP R6
Chiron
Level 17
God Stats
5W - 12L
999 SR
Queue Stats
141W - 152L
992 Elo+
Party 1
Team Averages
Level 12
1,333 SR
921 Elo+

VS

Team Averages
Level 24
1,442 SR
1,056 Elo+
Cthulhu
Cthulhu
MagicYoshi
Cthulhu
Level 14
God Stats
6W - 9L
1,523 SR
Queue Stats
11W - 27L
1,029 Elo+
Solo
Jormungandr
Jormungandr
SavWingChun
Jormungandr
Level 41
God Stats
1W - 2L
1,151 SR
Queue Stats
3W - 8L
1,060 Elo+
Solo
Scylla
Scylla
Veo-Kitty
Scylla
Level 17
God Stats
7W - 7L
1,650 SR
Queue Stats
16W - 43L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rakelly57
Discordia
8
0 / 3 / 5
12,013
481
936
3,051
1,166
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
Reddmin R6
Jormungandr
20
8 / 9 / 17
16,863
675
22,056
23,671
21,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
20
17 / 5 / 6
17,859
714
30,533
27,283
14,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MagicYoshi
Cthulhu
15
0 / 14 / 9
14,207
568
7,454
26,890
17,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
SavWingChun
Jormungandr
19
7 / 4 / 6
18,023
721
9,372
22,115
11,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Veo-Kitty
Scylla
20
9 / 8 / 3
17,376
695
20,284
22,435
8,221
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
25
Kills
16
17
Deaths
26
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MagicYoshi
Cthulhu
0
14
9
0.32
L
Discordia
Rakelly57
Discordia
0
3
5
0.83
L
Jormungandr
Reddmin R6
Jormungandr
8
9
17
1.83
W
Jormungandr
SavWingChun
Jormungandr
7
4
6
2.5
L
Chiron
17
5
6
4
W
Scylla
Veo-Kitty
Scylla
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
37,110
54,005
Taken
71,440
37,957
Mitigated
36,995
12,363
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MagicYoshi
Cthulhu
7,454
670
651
113
26,890
17,726
545
9,918
16,972
32,527
0
L
Discordia
Rakelly57
Discordia
936
213
0
0
3,051
1,166
0
1,534
1,517
2,113
0
L
Jormungandr
Reddmin R6
Jormungandr
22,056
9,119
0
0
23,671
21,962
0
18,691
4,980
76,625
0
W
Jormungandr
SavWingChun
Jormungandr
9,372
2,309
0
2,400
22,115
11,048
2,418
7,540
14,575
68,173
0
L
Chiron
30,533
14,471
1,233
11,130
27,283
14,829
1,239
16,667
10,356
0
106,304
W
Scylla
Veo-Kitty
Scylla
20,284
1,235
484
5,787
22,435
8,221
919
6,138
16,297
54,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
49,606
177
Minions Killed
195
0
Camps Cleared
0
815,790
Distance Traveled
1,065,849
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,207
568
60
2
0
341,427
1
L
Discordia
12,013
481
1
0
0
53,274
0
L
Jormungandr
16,863
675
71
3
0
372,813
0
W
Jormungandr
18,023
721
75
3
0
317,286
3
L
Chiron
17,859
714
105
4
0
389,703
0
W
Scylla
17,376
695
60
2
0
407,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role