Player Matchup

Sun Wukong
Sun Wukong
KungusWasabi
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,486 Elo+
Solo
Khepri
Khepri
PavleTheKing
Khepri
Level 21
God Stats
1W - 3L
1,686 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hel
Hel
TsarFilip
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,562 SR
1,495 Elo+

VS

Team Averages
Level 45
1,427 SR
1,433 Elo+
Cerberus
Cerberus
BenDdidit
Cerberus
Level 13
God Stats
11W - 8L
1,451 SR
Queue Stats
22W - 22L
1,425 Elo+
Party 2
Vulcan
Vulcan
Lightskindevil97
Vulcan
Level 92
God Stats
2W - 0L
1,483 SR
Queue Stats
74W - 89L
1,443 Elo+
Party 2
Neith
Neith
jaesadilla
Neith
Level 29
God Stats
6W - 3L
1,347 SR
Queue Stats
24W - 15L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KungusWasabi
Sun Wukong
12
5 / 7 / 3
9,204
708
6,075
15,028
12,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
1 / 5 / 8
9,276
714
5,796
19,402
16,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 4
8,677
667
8,641
13,291
6,070
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenDdidit
Cerberus
13
5 / 5 / 9
9,730
748
9,079
14,905
12,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 3 / 8
10,386
799
19,278
7,804
2,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
4 / 2 / 8
9,752
750
13,507
8,335
3,012
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
16
16
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BenDdidit
Cerberus
5
5
9
1.9
L
Sun Wukong
KungusWasabi
Sun Wukong
5
7
3
0.93
W
7
3
8
3.67
L
Khepri
1
5
8
1
L
3
4
4
1.25
W
Neith
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
41,864
47,721
Taken
31,044
34,871
Mitigated
18,269
14,447
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BenDdidit
Cerberus
9,079
1,300
0
4,371
14,905
12,364
650
7,284
7,396
17,211
0
L
Sun Wukong
KungusWasabi
Sun Wukong
6,075
1,196
0
794
15,028
12,328
0
7,748
7,055
0
33,896
W
19,278
4,859
1,132
3,383
7,804
2,893
533
3,875
3,804
54,724
0
L
Khepri
5,796
704
345
1,098
19,402
16,473
0
10,980
8,250
15,071
0
L
8,641
852
5,526
6,684
13,291
6,070
0
9,176
4,015
27,613
0
W
Neith
13,507
7,801
919
2,673
8,335
3,012
1,407
3,573
4,662
0
45,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
29,868
111
Minions Killed
151
0
Camps Cleared
0
672,905
Distance Traveled
710,036
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,730
748
25
2
0
236,731
0
L
Sun Wukong
9,204
708
56
4
0
211,632
2
W
Vulcan
10,386
799
63
5
0
265,304
1
L
Khepri
9,276
714
24
2
0
244,773
0
L
Hel
8,677
667
31
2
0
216,500
0
W
Neith
9,752
750
63
5
0
208,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role