Player Matchup

Cthulhu
Cthulhu
C4X_Storm
Cthulhu
Level 28
God Stats
1W - 1L
1,440 SR
Queue Stats
27W - 24L
1,384 Elo+
Party 2
Thor
Thor
StormTrop165
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 3
Cupid
Cupid
danyxD1234
Cupid
Level 24
God Stats
7W - 7L
1,430 SR
Queue Stats
35W - 37L
1,301 Elo+
Solo
Loki
Loki
so os cabra
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 3
Yemoja
Yemoja
waterbuggie
Yemoja
Level 3
God Stats
8W - 16L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 2
Team Averages
Level 13
1,474 SR
1,282 Elo+

VS

Team Averages
Level 18
1,490 SR
1,300 Elo+
Discordia
Discordia
ItS_PeRiDoT52
Discordia
Level 23
God Stats
18W - 10L
1,400 SR
Queue Stats
78W - 96L
1,256 Elo+
Party 1
Nemesis
Nemesis
Kevo-_-Addo
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,291 Elo+
Party 1
Thor
Thor
Luke_MeGa_MoDe
Thor
Level 7
God Stats
5W - 3L
1,444 SR
Queue Stats
14W - 21L
1,196 Elo+
Party 1
Bakasura
Bakasura
Trevo_Tre
Bakasura
Level 27
God Stats
7W - 6L
1,680 SR
Queue Stats
19W - 15L
1,490 Elo+
Solo
Ymir
Ymir
ninja780780
Ymir
Level 15
God Stats
11W - 10L
1,428 SR
Queue Stats
22W - 37L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4X_Storm
Cthulhu
18
7 / 8 / 4
13,345
1,112
29,952
29,652
16,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 10 / 5
11,378
948
9,468
20,364
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
17
2 / 6 / 6
11,669
972
12,901
18,289
7,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 15 / 5
10,343
862
3,180
21,303
8,153
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
17
0 / 10 / 7
10,929
911
6,417
24,679
19,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItS_PeRiDoT52
Discordia
20
9 / 1 / 22
14,003
1,167
27,370
4,657
1,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Kevo-_-Addo
Nemesis
20
9 / 2 / 15
12,975
1,081
18,165
12,821
5,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 3 / 21
12,740
1,062
15,279
14,948
6,294
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Trevo_Tre
Bakasura
20
17 / 4 / 17
14,355
1,196
30,011
17,783
8,349
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 3 / 19
12,650
1,054
14,287
19,729
9,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
12
Kills
47
49
Deaths
13
27
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C4X_Storm
Cthulhu
7
8
4
1.13
W
Discordia
ItS_PeRiDoT52
Discordia
9
1
22
20
W
Nemesis
Kevo-_-Addo
Nemesis
9
2
15
8.25
W
6
3
21
5.5
L
3
10
5
0.55
W
Bakasura
Trevo_Tre
Bakasura
17
4
17
6.38
L
Cupid
2
6
6
0.83
W
6
3
19
5.17
L
0
15
5
0.17
L
Yemoja
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,918
Damage
105,112
114,287
Taken
69,938
58,921
Mitigated
31,950
11,502
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C4X_Storm
Cthulhu
29,952
1,645
1,334
3,979
29,652
16,821
0
10,546
18,440
48,018
0
W
Discordia
ItS_PeRiDoT52
Discordia
27,370
505
326
521
4,657
1,944
0
2,593
2,064
42,453
0
W
Nemesis
Kevo-_-Addo
Nemesis
18,165
14,281
0
1,118
12,821
5,576
0
7,351
5,470
0
29,821
W
15,279
12,061
0
0
14,948
6,294
0
6,771
8,177
0
30,772
L
9,468
2,204
0
0
20,364
7,182
0
9,753
9,525
0
14,727
W
Bakasura
Trevo_Tre
Bakasura
30,011
25,132
84
5,042
17,783
8,349
0
9,961
7,822
0
36,425
L
Cupid
12,901
8,695
766
1,835
18,289
7,261
0
5,326
12,473
0
37,380
W
14,287
2,608
0
2,409
19,729
9,787
0
9,693
10,036
23,330
0
L
3,180
1,741
0
0
21,303
8,153
0
9,071
11,464
0
5,077
L
Yemoja
6,417
2,953
3,214
374
24,679
19,504
0
6,961
16,257
17,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,664
Gold Earned
66,723
140
Minions Killed
140
7
Camps Cleared
8
903,244
Distance Traveled
1,027,478
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,345
1,112
53
4
0
211,178
0
W
Discordia
14,003
1,167
30
3
3
227,490
2
W
Nemesis
12,975
1,081
31
3
0
216,970
1
W
Thor
12,740
1,062
32
3
1
198,425
0
L
Thor
11,378
948
13
1
0
164,673
0
W
Bakasura
14,355
1,196
25
2
3
185,155
0
L
Cupid
11,669
972
44
4
6
214,847
1
W
Ymir
12,650
1,054
22
2
1
199,438
4
L
Loki
10,343
862
2
0
0
157,513
0
L
Yemoja
10,929
911
28
2
1
155,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role