Player Matchup

Heimdallr
Heimdallr
BerserkPepper75
Heimdallr
Level 27
God Stats
15W - 9L
1,720 SR
Queue Stats
25W - 24L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
DeKuGa
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gnrp02
Neith
Level 4
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,648 SR
1,455 Elo+

VS

Team Averages
Level 68
1,459 SR
1,481 Elo+
Skadi
Skadi
EtimsGaming
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FATALBurgerBros
Cthulhu
Level 67
God Stats
14W - 15L
1,473 SR
Queue Stats
21W - 25L
1,487 Elo+
Party 1
Janus
Janus
Seba4455
Janus
Level 132
God Stats
9W - 11L
1,406 SR
Queue Stats
264W - 320L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BerserkPepper75
Heimdallr
14
5 / 4 / 8
10,914
682
8,734
10,335
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
DeKuGa
Ah Puch
15
9 / 6 / 7
11,779
736
14,282
14,431
5,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Gnrp02
Neith
13
3 / 4 / 12
10,622
664
5,845
10,020
2,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 4
9,306
582
4,155
13,622
4,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
6 / 4 / 7
11,898
744
11,268
12,747
12,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Seba4455
Janus
15
7 / 1 / 5
12,269
767
11,811
8,420
3,664
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
14
14
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BerserkPepper75
Heimdallr
5
4
8
2.25
L
Ah Puch
DeKuGa
Ah Puch
9
6
7
2.08
W
1
13
4
0.23
W
6
4
7
2.38
L
Neith
Gnrp02
Neith
3
4
12
2.25
W
Janus
Seba4455
Janus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
27,234
34,786
Taken
34,789
11,397
Mitigated
20,394
8,067
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BerserkPepper75
Heimdallr
8,734
3,870
0
1,356
10,335
3,296
94
6,374
3,836
0
35,958
L
Ah Puch
DeKuGa
Ah Puch
14,282
682
0
4,873
14,431
5,295
29
9,109
5,047
45,360
0
W
4,155
2,441
0
0
13,622
4,539
876
6,237
7,385
0
18,274
W
11,268
253
251
1,220
12,747
12,191
327
4,620
8,127
25,742
0
L
Neith
Gnrp02
Neith
5,845
2,836
0
1,838
10,020
2,806
84
6,961
2,784
0
40,101
W
Janus
Seba4455
Janus
11,811
428
0
1,881
8,420
3,664
1,413
3,478
4,942
56,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
33,473
173
Minions Killed
162
0
Camps Cleared
0
751,736
Distance Traveled
854,532
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,914
682
50
3
0
252,254
0
L
Ah Puch
11,779
736
60
4
0
245,416
1
W
Skadi
9,306
582
43
3
0
226,572
1
W
Cthulhu
11,898
744
53
3
0
318,516
0
L
Neith
10,622
664
63
4
0
254,066
2
W
Janus
12,269
767
66
4
0
309,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role