Player Matchup

Baron Samedi
Baron Samedi
BrotUndSaft
Baron Samedi
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 345L
1,579 Elo+
Solo
Serqet
Serqet
DuckRubber
Serqet
Level 142
God Stats
5W - 5L
1,744 SR
Queue Stats
113W - 95L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
ImTheGodSlayer
Sun Wukong
Level 153
God Stats
7W - 5L
1,648 SR
Queue Stats
75W - 52L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
MarinDestroyer
Jormungandr
Level 145
God Stats
3W - 3L
1,905 SR
Queue Stats
40W - 35L
1,596 Elo+
Party 1
Chiron
Chiron
MeMeBigBoy
Chiron
Level 160
God Stats
1W - 1L
1,887 SR
Queue Stats
146W - 132L
1,629 Elo+
Party 1
Team Averages
Level 150
1,737 SR
1,616 Elo+

VS

Team Averages
Level 124
1,619 SR
1,599 Elo+
Cthulhu
Cthulhu
DopeyAlmighty
Cthulhu
Level 134
God Stats
3W - 5L
1,653 SR
Queue Stats
262W - 221L
1,612 Elo+
Party 2
Thor
Thor
Krigaan
Thor
Level 127
God Stats
1W - 0L
1,267 SR
Queue Stats
73W - 64L
1,607 Elo+
Party 3
Mercury
Mercury
LOLYCRITER
Mercury
Level 125
God Stats
52W - 22L
1,842 SR
Queue Stats
250W - 223L
1,587 Elo+
Party 2
Raijin
Raijin
Memz0
Raijin
Level 126
God Stats
12W - 15L
1,565 SR
Queue Stats
259W - 241L
1,566 Elo+
Party 2
Freya
Freya
Myskaar
Freya
Level 108
God Stats
4W - 0L
1,766 SR
Queue Stats
38W - 37L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrotUndSaft
Baron Samedi
20
5 / 9 / 8
16,161
539
11,899
17,018
10,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
DuckRubber
Serqet
20
7 / 5 / 9
16,299
543
19,309
24,333
11,810
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ImTheGodSlayer
Sun Wukong
20
5 / 6 / 10
15,528
518
12,739
27,795
22,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
MarinDestroyer
Jormungandr
20
3 / 9 / 7
15,120
504
13,985
28,136
33,430
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
MeMeBigBoy
Chiron
20
11 / 5 / 9
15,946
532
26,437
24,269
11,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 4 / 6
17,175
573
14,327
23,687
25,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Krigaan
Thor
20
7 / 9 / 10
14,964
499
19,032
31,728
22,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
LOLYCRITER
Mercury
20
19 / 5 / 6
20,619
687
32,503
25,750
10,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Memz0
Raijin
20
2 / 5 / 10
15,404
513
15,185
10,478
3,678
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Freya
Myskaar
Freya
20
1 / 9 / 5
14,515
484
13,240
22,754
7,853
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
31
Kills
34
34
Deaths
32
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BrotUndSaft
Baron Samedi
5
9
8
1
W
Cthulhu
5
4
6
2
L
Serqet
DuckRubber
Serqet
7
5
9
2.3
L
Sun Wukong
ImTheGodSlayer
Sun Wukong
5
6
10
1.67
W
Thor
Krigaan
Thor
7
9
10
1.33
W
Mercury
LOLYCRITER
Mercury
19
5
6
4.4
L
Jormungandr
MarinDestroyer
Jormungandr
3
9
7
0.72
L
Chiron
MeMeBigBoy
Chiron
11
5
9
3.1
W
Raijin
Memz0
Raijin
2
5
10
1.4
W
Freya
Myskaar
Freya
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,369
Damage
94,287
121,551
Taken
114,397
89,029
Mitigated
69,586
30,727
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BrotUndSaft
Baron Samedi
11,899
1,077
327
2,187
17,018
10,200
0
4,250
12,693
100,832
0
W
Cthulhu
14,327
1,654
383
3,440
23,687
25,892
228
2,558
20,583
112,022
0
L
Serqet
DuckRubber
Serqet
19,309
4,694
0
4,853
24,333
11,810
0
5,454
18,804
0
116,587
L
Sun Wukong
ImTheGodSlayer
Sun Wukong
12,739
2,579
0
6,830
27,795
22,503
963
14,715
12,980
1,887
81,687
W
Thor
Krigaan
Thor
19,032
4,995
0
1,057
31,728
22,059
2,773
7,913
22,843
0
81,425
W
Mercury
LOLYCRITER
Mercury
32,503
21,933
0
7,090
25,750
10,104
1,460
8,035
16,113
0
199,811
L
Jormungandr
MarinDestroyer
Jormungandr
13,985
2,523
0
4,504
28,136
33,430
1,191
10,334
17,352
88,258
656
L
Chiron
MeMeBigBoy
Chiron
26,437
13,893
2,001
10,025
24,269
11,086
0
9,749
14,379
0
132,552
W
Raijin
Memz0
Raijin
15,185
1,976
0
1,200
10,478
3,678
1,923
3,013
7,465
101,502
0
W
Freya
Myskaar
Freya
13,240
4,103
0
9,727
22,754
7,853
1,825
4,738
17,665
108,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,054
Gold Earned
82,677
784
Minions Killed
875
0
Camps Cleared
0
2,656,321
Distance Traveled
2,800,923
69
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,161
539
164
5
0
459,536
8
W
Cthulhu
17,175
573
167
6
0
591,346
0
L
Serqet
16,299
543
174
6
0
610,789
12
L
Sun Wukong
15,528
518
130
4
0
556,942
18
W
Thor
14,964
499
125
4
0
533,206
2
W
Mercury
20,619
687
254
8
0
705,698
4
L
Jormungandr
15,120
504
163
5
0
480,448
16
L
Chiron
15,946
532
153
5
0
548,606
15
W
Raijin
15,404
513
175
6
0
446,929
2
W
Freya
14,515
484
154
5
0
523,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role