Player Matchup

Hercules
Hercules
AlfredoHudson
Hercules
Level 29
God Stats
21W - 32L
1,372 SR
Queue Stats
240W - 297L
1,434 Elo+
Solo
Horus
Horus
Ilusioon_Wilabe
Horus
Level 22
God Stats
8W - 7L
1,520 SR
Queue Stats
108W - 104L
1,317 Elo+
Party 2
Heimdallr
Heimdallr
Sebastien0330
Heimdallr
Level 18
God Stats
34W - 12L
1,718 SR
Queue Stats
136W - 106L
1,295 Elo+
Party 2
Nemesis
Nemesis
ShadowShark04
Nemesis
Level 16
God Stats
2W - 4L
1,175 SR
Queue Stats
18W - 30L
1,024 Elo+
Solo
Aphrodite
Aphrodite
noamarez
Aphrodite
Level 23
God Stats
42W - 16L
1,583 SR
Queue Stats
121W - 106L
1,341 Elo+
Party 2
Team Averages
Level 22
1,474 SR
1,282 Elo+

VS

Team Averages
Level 24
1,311 SR
1,248 Elo+
Da Ji
Da Ji
BigSloMomma
Da Ji
Level 26
God Stats
11W - 19L
1,469 SR
Queue Stats
67W - 93L
1,337 Elo+
Solo
Arachne
Arachne
Duece-Got-juice-
Arachne
Level 29
God Stats
12W - 26L
1,221 SR
Queue Stats
85W - 121L
1,190 Elo+
Party 1
Discordia
Discordia
ISSAWATT
Discordia
Level 42
God Stats
11W - 17L
1,081 SR
Queue Stats
137W - 162L
1,304 Elo+
Party 1
Thor
Thor
RealAce16
Thor
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 10L
1,246 Elo+
Party 1
Yemoja
Yemoja
faun-a-
Yemoja
Level 18
God Stats
12W - 18L
1,285 SR
Queue Stats
16W - 25L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlfredoHudson
Hercules
14
7 / 0 / 2
9,016
530
3,716
10,121
9,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 6
8,918
525
4,785
9,338
3,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Sebastien0330
Heimdallr
14
7 / 0 / 11
9,872
581
11,339
12,499
5,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
10
1 / 10 / 2
7,342
432
3,209
14,551
5,100
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
noamarez
Aphrodite
13
8 / 0 / 10
9,422
554
8,528
10,343
4,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
6,164
363
2,015
7,471
2,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 7 / 2
7,681
452
10,962
13,167
4,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
ISSAWATT
Discordia
12
5 / 7 / 1
7,588
446
16,717
8,578
2,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
9
0 / 7 / 0
5,779
340
1,914
9,943
2,466
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
faun-a-
Yemoja
12
1 / 2 / 3
8,310
489
3,420
6,051
3,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
27
Kills
9
12
Deaths
29
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlfredoHudson
Hercules
7
0
2
8
L
0
6
1
0.08
L
3
7
2
0.57
L
Discordia
ISSAWATT
Discordia
5
7
1
0.79
W
4
2
6
3.5
L
Thor
0
7
0
0
W
Heimdallr
Sebastien0330
Heimdallr
7
0
11
12.5
W
Nemesis
1
10
2
0.2
L
Yemoja
faun-a-
Yemoja
1
2
3
1.25
W
Aphrodite
noamarez
Aphrodite
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
35,028
56,852
Taken
45,210
27,923
Mitigated
14,850
26,411
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlfredoHudson
Hercules
3,716
909
0
2,738
10,121
9,264
346
3,511
6,462
0
25,920
L
2,015
416
0
1,298
7,471
2,147
39
376
7,095
0
18,213
L
10,962
8,694
95
2,875
13,167
4,694
549
2,135
10,731
0
37,589
L
Discordia
ISSAWATT
Discordia
16,717
317
330
1,361
8,578
2,406
183
2,787
5,741
43,243
0
W
4,785
2,251
664
2,088
9,338
3,788
649
3,720
5,618
0
38,399
L
Thor
1,914
405
0
238
9,943
2,466
0
1,581
8,337
0
10,378
W
Heimdallr
Sebastien0330
Heimdallr
11,339
5,737
0
1,537
12,499
5,259
5,430
4,438
8,061
0
50,288
W
Nemesis
3,209
1,230
0
1,471
14,551
5,100
0
3,889
10,662
0
19,096
L
Yemoja
faun-a-
Yemoja
3,420
70
755
739
6,051
3,137
0
1,649
4,355
25,238
0
W
Aphrodite
noamarez
Aphrodite
8,528
1,260
9,649
8,264
10,343
4,512
2,379
4,579
5,764
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
35,522
290
Minions Killed
172
0
Camps Cleared
0
1,659,877
Distance Traveled
1,475,667
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,016
530
44
3
0
343,400
0
L
Da Ji
6,164
363
37
2
0
230,571
0
L
Arachne
7,681
452
52
3
0
367,724
0
L
Discordia
7,588
446
46
3
0
315,653
0
W
Horus
8,918
525
66
4
0
342,013
0
L
Thor
5,779
340
20
1
0
283,069
0
W
Heimdallr
9,872
581
106
6
0
337,931
1
W
Nemesis
7,342
432
25
1
0
329,248
3
L
Yemoja
8,310
489
17
1
0
278,650
0
W
Aphrodite
9,422
554
49
3
0
307,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role