Player Matchup

Hera
Hera
Dylan3599
Hera
Level 30
God Stats
6W - 0L
2,012 SR
Queue Stats
34W - 16L
1,633 Elo+
Party 1
Arachne
Arachne
J_J_Dragon_244
Arachne
Level 63
God Stats
5W - 0L
1,844 SR
Queue Stats
85W - 76L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
TheHeavxnz
Sun Wukong
Level 97
God Stats
3W - 3L
1,343 SR
Queue Stats
22W - 25L
1,404 Elo+
Party 1
Team Averages
Level 63
1,733 SR
1,521 Elo+

VS

Team Averages
Level 40
1,573 SR
1,540 Elo+
Izanami
Izanami
ABVRCROMBIE1818
Izanami
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Merlin
Merlin
FecesBandit
Merlin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 58L
1,644 Elo+
Party 2
Mulan
Mulan
NickelPickle778
Mulan
Level 88
God Stats
10W - 12L
1,719 SR
Queue Stats
463W - 397L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 3 / 14
9,764
751
13,396
6,970
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
12 / 2 / 7
10,681
822
12,431
13,107
5,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
TheHeavxnz
Sun Wukong
12
4 / 1 / 8
8,995
692
5,296
9,485
8,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 2
7,120
548
2,603
11,998
4,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
13
4 / 5 / 2
9,782
752
9,749
9,619
3,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 5 / 4
8,883
683
6,366
14,355
14,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
6
6
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Hera
5
3
14
4
L
Merlin
4
5
2
1
W
12
2
7
7.75
L
2
5
4
0.8
W
Sun Wukong
TheHeavxnz
Sun Wukong
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
18,718
29,562
Taken
35,972
15,840
Mitigated
21,822
8,776
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,603
1,762
0
250
11,998
4,101
108
4,589
7,334
0
12,004
W
Hera
13,396
2,898
0
898
6,970
2,501
772
2,328
4,533
39,683
0
L
Merlin
9,749
712
922
3,038
9,619
3,542
0
4,384
5,085
54,481
0
W
12,431
8,915
0
5,452
13,107
5,179
761
4,622
8,360
0
48,257
L
6,366
934
0
3,140
14,355
14,179
0
4,443
9,762
0
21,964
W
Sun Wukong
TheHeavxnz
Sun Wukong
5,296
988
0
2,426
9,485
8,160
1,011
2,891
6,419
0
26,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
25,785
154
Minions Killed
146
0
Camps Cleared
0
735,113
Distance Traveled
599,322
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,120
548
22
2
0
183,425
0
W
Hera
9,764
751
56
4
0
221,014
0
L
Merlin
9,782
752
92
7
0
189,864
3
W
Arachne
10,681
822
64
5
0
287,416
4
L
Mulan
8,883
683
32
2
0
226,033
4
W
Sun Wukong
8,995
692
34
3
0
226,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role