Player Matchup

Fenrir
Fenrir
Meech HD
Fenrir
Level 110
God Stats
13W - 11L
1,718 SR
Queue Stats
222W - 209L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
PrimeDONTdoIT
Nu Wa
Level 102
God Stats
4W - 8L
1,470 SR
Queue Stats
110W - 102L
1,557 Elo+
Solo
Heimdallr
Heimdallr
S1l3nt Trooper
Heimdallr
Level 145
God Stats
4W - 1L
1,725 SR
Queue Stats
213W - 193L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
SaitamaTMHD
Baron Samedi
Level 62
God Stats
0W - 5L
1,374 SR
Queue Stats
66W - 55L
1,588 Elo+
Party 2
Ullr
Ullr
TensorialFern10
Ullr
Level 127
God Stats
2W - 3L
1,783 SR
Queue Stats
277W - 239L
1,645 Elo+
Solo
Team Averages
Level 109
1,614 SR
1,598 Elo+

VS

Team Averages
Level 116
1,457 SR
1,582 Elo+
Odin
Odin
Avatar9347
Odin
Level 126
God Stats
2W - 3L
1,330 SR
Queue Stats
190W - 168L
1,576 Elo+
Party 1
Ravana
Ravana
Fuzion KFC Zx2
Ravana
Level 149
God Stats
6W - 9L
1,373 SR
Queue Stats
208W - 192L
1,611 Elo+
Solo
Set
Set
JamesL0N
Set
Level 107
God Stats
8W - 12L
1,389 SR
Queue Stats
594W - 524L
1,588 Elo+
Solo
Skadi
Skadi
MATTISALOSER69
Skadi
Level 89
God Stats
4W - 4L
1,510 SR
Queue Stats
111W - 102L
1,540 Elo+
Party 1
Anubis
Anubis
luisisbad
Anubis
Level 111
God Stats
8W - 2L
1,685 SR
Queue Stats
43W - 39L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Meech HD
Fenrir
20
5 / 12 / 9
16,476
515
13,838
39,305
49,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 8 / 19
17,691
553
28,559
26,051
15,042
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
S1l3nt Trooper
Heimdallr
20
7 / 15 / 7
16,206
506
21,153
28,936
10,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SaitamaTMHD
Baron Samedi
20
6 / 11 / 12
15,400
481
18,153
25,214
16,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 7 / 7
19,077
596
22,691
35,410
13,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 22
16,953
530
29,300
29,525
37,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 5 / 16
21,225
663
32,129
21,220
10,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 10 / 6
14,465
452
9,749
25,255
24,632
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 21
16,550
517
22,640
18,202
6,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
luisisbad
Anubis
20
16 / 9 / 8
21,641
676
35,209
33,337
13,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
126
35
Kills
53
53
Deaths
35
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
6
22
3.33
W
17
5
16
5
W
4
10
6
0.7
W
7
5
21
3.5
L
Fenrir
Meech HD
Fenrir
5
12
9
0.79
L
5
8
19
1.81
L
Heimdallr
S1l3nt Trooper
Heimdallr
7
15
7
0.7
L
Baron Samedi
SaitamaTMHD
Baron Samedi
6
11
12
1.09
L
12
7
7
2.21
W
Anubis
luisisbad
Anubis
16
9
8
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,394
Damage
129,027
154,916
Taken
127,539
104,882
Mitigated
92,959
32,992
Healing
40,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,300
10,480
0
7,738
29,525
37,573
1,345
7,445
22,080
0
90,454
W
32,129
10,985
0
7,013
21,220
10,863
599
5,103
16,117
0
189,601
W
9,749
4,322
0
5,833
25,255
24,632
0
12,362
12,893
0
84,333
W
22,640
10,493
0
4,158
18,202
6,167
3,034
7,933
10,266
0
114,145
L
Fenrir
Meech HD
Fenrir
13,838
4,753
0
4,795
39,305
49,262
332
7,291
31,289
378
69,137
L
28,559
6,820
0
2,974
26,051
15,042
2,578
1,899
23,652
115,647
0
L
Heimdallr
S1l3nt Trooper
Heimdallr
21,153
8,418
0
2,158
28,936
10,438
1,070
4,224
24,337
0
96,669
L
Baron Samedi
SaitamaTMHD
Baron Samedi
18,153
1,398
2,254
5,291
25,214
16,249
240
13,658
11,481
85,118
0
L
22,691
12,252
0
15,520
35,410
13,891
0
10,699
24,586
0
170,752
W
Anubis
luisisbad
Anubis
35,209
1,113
0
16,040
33,337
13,724
2,128
14,190
19,143
179,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,850
Gold Earned
90,834
691
Minions Killed
916
0
Camps Cleared
0
2,690,279
Distance Traveled
2,747,166
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,953
530
113
4
0
531,915
2
W
Ravana
21,225
663
229
7
0
653,335
2
W
Set
14,465
452
134
4
0
399,936
1
W
Skadi
16,550
517
145
5
0
649,867
6
L
Fenrir
16,476
515
93
3
0
540,100
2
L
Nu Wa
17,691
553
173
5
0
517,411
1
L
Heimdallr
16,206
506
128
4
0
496,733
2
L
Baron Samedi
15,400
481
107
3
0
536,210
5
L
Ullr
19,077
596
190
6
0
599,825
8
W
Anubis
21,641
676
295
9
0
512,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role