Player Matchup

Sobek
Sobek
Silver III
CK221281
Sobek
Silver III
Level 68
God Stats
16W - 27L
1,441 SR
Queue Stats
39W - 62L
988 MMR
Party 1
Chaac
Chaac
Silver III
ShadyTailz1986
Chaac
Silver III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 61L
1,002 MMR
Party 1
Janus
Janus
Bronze II
tsiconeverlies
Janus
Bronze II
Level 88
God Stats
5W - 5L
1,390 SR
Queue Stats
136W - 167L
950 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,444 SR
980 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,448 SR
984 MMR
Merlin
Merlin
Silver III
De-Mi-Lune
Merlin
Silver III
Level 67
God Stats
2W - 5L
1,464 SR
Queue Stats
14W - 22L
1,106 MMR
Party 2
Sylvanus
Sylvanus
Silver V
Lightessov
Sylvanus
Silver V
Level 122
God Stats
1W - 8L
1,410 SR
Queue Stats
164W - 206L
853 MMR
Solo
Hachiman
Hachiman
Silver IV
keydan4
Hachiman
Silver IV
Level 42
God Stats
5W - 4L
1,470 SR
Queue Stats
14W - 24L
993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CK221281
Sobek
18
3 / 5 / 8
16,469
633
8,288
29,268
30,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 2 / 10
16,475
634
23,915
26,545
30,214
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 8
17,206
662
24,439
15,195
5,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusKumbhakarnaAchillesVulcanZeus

VS

Bans
VamanaCabrakanScyllaJormungandrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
De-Mi-Lune
Merlin
19
3 / 4 / 7
15,469
595
24,549
16,462
7,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Lightessov
Sylvanus
18
1 / 6 / 8
15,664
602
10,420
28,907
43,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
keydan4
Hachiman
19
7 / 6 / 3
16,332
628
21,766
25,268
12,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
11
11
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
CK221281
Sobek
3
5
8
1.4
L
Merlin
De-Mi-Lune
Merlin
3
4
7
1.63
L
Sylvanus
Lightessov
Sylvanus
1
6
8
0.83
W
6
2
10
5.5
L
Hachiman
keydan4
Hachiman
7
6
3
1.42
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,642
Damage
56,735
71,008
Taken
70,637
66,474
Mitigated
62,832
21,914
Healing
30,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CK221281
Sobek
8,288
357
882
3,339
29,268
30,551
57
14,414
14,854
28,761
0
L
Merlin
De-Mi-Lune
Merlin
24,549
882
1,100
4,030
16,462
7,254
750
7,263
8,974
115,652
0
L
Sylvanus
Lightessov
Sylvanus
10,420
3,071
4,832
10,727
28,907
43,539
368
13,841
14,491
54,151
0
W
23,915
4,104
0
13,393
26,545
30,214
0
12,733
13,812
0
94,136
L
Hachiman
keydan4
Hachiman
21,766
16,177
932
8,826
25,268
12,039
1,740
12,199
12,744
0
88,083
W
24,439
908
0
4,300
15,195
5,709
2,047
7,888
7,307
133,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,150
Gold Earned
47,465
297
Minions Killed
294
0
Camps Cleared
0
1,373,815
Distance Traveled
1,201,234
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,469
633
30
1
0
428,829
3
L
Merlin
15,469
595
140
5
0
435,434
0
L
Sylvanus
15,664
602
48
2
0
366,268
5
W
Chaac
16,475
634
95
4
0
501,296
1
L
Hachiman
16,332
628
106
4
0
399,532
1
W
Janus
17,206
662
172
7
0
443,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role