Player Matchup

Cthulhu
Cthulhu
Leftfighting
Cthulhu
Level 110
God Stats
4W - 5L
1,530 SR
Queue Stats
74W - 96L
1,304 Elo+
Solo
Medusa
Medusa
MR NORMAN95
Medusa
Level 104
God Stats
35W - 28L
1,616 SR
Queue Stats
193W - 206L
1,356 Elo+
Solo
Mercury
Mercury
Washed Sweat
Mercury
Level 35
God Stats
14W - 15L
1,460 SR
Queue Stats
61W - 49L
1,329 Elo+
Solo
Team Averages
Level 83
1,535 SR
1,329 Elo+

VS

Team Averages
Level 48
1,580 SR
1,321 Elo+
Odin
Odin
ALL H4IL S4T4N
Odin
Level 32
God Stats
5W - 16L
1,409 SR
Queue Stats
7W - 22L
1,277 Elo+
Solo
Ra
Ra
Juicepusher
Ra
Level 66
God Stats
18W - 17L
1,723 SR
Queue Stats
715W - 805L
1,350 Elo+
Party 1
Zeus
Zeus
Sweetspotty
Zeus
Level 47
God Stats
61W - 36L
1,607 SR
Queue Stats
325W - 359L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leftfighting
Cthulhu
15
5 / 3 / 9
11,842
697
16,273
15,919
18,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
3 / 3 / 6
11,868
698
4,233
9,857
3,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Washed Sweat
Mercury
15
6 / 5 / 5
11,864
698
7,606
13,239
3,824
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
7,828
460
159
4,249
2,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 6 / 6
11,201
659
7,482
16,316
6,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 4
10,897
641
12,736
11,132
4,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
9
11
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
4
6
6
1.17
W
Cthulhu
Leftfighting
Cthulhu
5
3
9
3.17
W
Medusa
3
3
6
2
L
5
4
4
1.75
W
Mercury
Washed Sweat
Mercury
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
20,377
39,015
Taken
31,697
25,970
Mitigated
13,170
6,408
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
159
90
123
123
4,249
2,106
0
1,240
2,866
0
1,853
L
7,482
275
1,807
7,597
16,316
6,980
0
8,412
7,404
42,367
0
W
Cthulhu
Leftfighting
Cthulhu
16,273
113
487
3,805
15,919
18,709
225
9,201
6,718
47,097
0
W
Medusa
4,233
884
0
944
9,857
3,437
2,869
4,453
5,404
0
64,858
L
12,736
481
147
964
11,132
4,084
0
5,847
5,110
37,695
0
W
Mercury
Washed Sweat
Mercury
7,606
3,036
0
1,172
13,239
3,824
705
6,796
5,052
0
47,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
29,926
217
Minions Killed
142
0
Camps Cleared
0
952,382
Distance Traveled
590,673
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,828
460
3
0
0
47,380
0
L
Ra
11,201
659
91
5
0
274,480
0
W
Cthulhu
11,842
697
64
4
0
307,020
3
W
Medusa
11,868
698
97
6
0
306,499
0
L
Zeus
10,897
641
48
3
0
268,813
2
W
Mercury
11,864
698
56
3
0
338,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role