Player Matchup

Freya
Freya
Aioryu
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,298 Elo+
Solo
Jormungandr
Jormungandr
ChikkenCombo
Jormungandr
Level 8
God Stats
9W - 5L
1,658 SR
Queue Stats
10W - 5L
1,591 Elo+
Party 1
Ymir
Ymir
CinnamonButter5
Ymir
Level 8
God Stats
5W - 6L
1,461 SR
Queue Stats
8W - 7L
1,394 Elo+
Party 1
Ra
Ra
Krudo66
Ra
Level 4
God Stats
4W - 1L
1,930 SR
Queue Stats
8W - 2L
1,928 Elo+
Party 1
Cthulhu
Cthulhu
TheCrow356
Cthulhu
Level 16
God Stats
11W - 5L
1,737 SR
Queue Stats
12W - 6L
1,582 Elo+
Party 1
Team Averages
Level 11
1,657 SR
1,558 Elo+

VS

Team Averages
Level 19
1,551 SR
1,442 Elo+
Pele
Pele
P-Money662
Pele
Level 25
God Stats
32W - 33L
1,592 SR
Queue Stats
117W - 111L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
PHIL_COLLINSS
Nu Wa
Level 24
God Stats
14W - 12L
1,451 SR
Queue Stats
67W - 63L
1,519 Elo+
Solo
Nike
Nike
Rei9nMan901
Nike
Level 21
God Stats
26W - 15L
1,784 SR
Queue Stats
131W - 125L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
YungDelo901
Cthulhu
Level 8
God Stats
7W - 6L
1,427 SR
Queue Stats
11W - 9L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
andr3zhdpro
Ao Kuang
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 34L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aioryu
Freya
15
1 / 8 / 8
9,234
923
10,184
17,743
6,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
ChikkenCombo
Jormungandr
15
3 / 3 / 4
10,159
1,016
7,473
17,124
13,244
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 4
9,141
914
3,952
20,159
8,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
1 / 8 / 5
9,043
904
4,213
16,219
5,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TheCrow356
Cthulhu
15
4 / 5 / 4
10,326
1,033
13,494
22,647
9,709
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

83

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 17
12,436
1,244
21,127
11,098
8,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 1 / 16
11,410
1,141
31,416
7,116
2,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 12
10,273
1,027
9,647
8,443
9,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YungDelo901
Cthulhu
17
2 / 2 / 15
10,160
1,016
14,527
10,586
9,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
andr3zhdpro
Ao Kuang
16
5 / 3 / 9
10,204
1,020
9,489
9,068
3,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
10
Kills
31
31
Deaths
10
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Freya
Aioryu
Freya
1
8
8
0.63
L
Jormungandr
ChikkenCombo
Jormungandr
3
3
4
1.67
L
1
7
4
0.43
L
1
8
5
0.44
W
11
3
17
6.5
W
8
1
16
16
W
5
1
12
11
L
Cthulhu
TheCrow356
Cthulhu
4
5
4
1.2
W
Cthulhu
YungDelo901
Cthulhu
2
2
15
4.75
W
Ao Kuang
andr3zhdpro
Ao Kuang
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
86,206
93,892
Taken
46,311
42,628
Mitigated
32,922
11,325
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aioryu
Freya
10,184
4,269
0
3,076
17,743
6,235
0
9,818
7,752
13,276
0
L
Jormungandr
ChikkenCombo
Jormungandr
7,473
1,038
128
597
17,124
13,244
0
9,476
7,322
26,031
0
L
3,952
1,565
0
406
20,159
8,076
0
11,235
8,651
10,584
0
L
4,213
1,227
1,311
1,143
16,219
5,364
0
9,756
6,338
13,090
0
W
21,127
7,506
0
1,486
11,098
8,262
0
9,226
1,768
0
44,220
W
31,416
8,392
312
2,205
7,116
2,383
0
6,249
867
50,344
0
W
9,647
937
0
1,603
8,443
9,046
0
7,061
1,382
0
25,777
L
Cthulhu
TheCrow356
Cthulhu
13,494
1,546
2,612
2,052
22,647
9,709
0
14,681
7,756
45,123
0
W
Cthulhu
YungDelo901
Cthulhu
14,527
673
597
535
10,586
9,802
0
9,700
886
21,681
0
W
Ao Kuang
andr3zhdpro
Ao Kuang
9,489
2,929
0
2,201
9,068
3,429
0
7,080
1,988
21,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
54,483
148
Minions Killed
179
3
Camps Cleared
7
819,657
Distance Traveled
890,031
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,234
923
8
1
1
164,602
0
L
Jormungandr
10,159
1,016
24
2
0
176,054
2
L
Ymir
9,141
914
15
2
1
134,353
1
L
Ra
9,043
904
29
3
1
171,315
0
W
Pele
12,436
1,244
53
5
4
194,634
0
W
Nu Wa
11,410
1,141
43
4
1
168,382
0
W
Nike
10,273
1,027
37
4
0
173,929
0
L
Cthulhu
10,326
1,033
72
7
0
173,333
3
W
Cthulhu
10,160
1,016
22
2
0
195,554
2
W
Ao Kuang
10,204
1,020
24
2
2
157,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role