Player Matchup

Ares
Ares
Prin1
Ares
Level 104
God Stats
1W - 0L
1,112 SR
Queue Stats
22W - 9L
1,708 Elo+
Party 1
Da Ji
Da Ji
PrinOslo
Da Ji
Level 120
God Stats
4W - 3L
1,457 SR
Queue Stats
31W - 20L
1,596 Elo+
Party 1
Vulcan
Vulcan
Λtles
Vulcan
Level 97
God Stats
1W - 2L
1,260 SR
Queue Stats
19W - 9L
1,667 Elo+
Party 1
Team Averages
Level 107
1,276 SR
1,657 Elo+

VS

Team Averages
Level 87
1,569 SR
1,753 Elo+
Hercules
Hercules
PaxLHT
Hercules
Level 107
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 1L
1,901 Elo+
Party 2
Fenrir
Fenrir
WarpedBandicoot
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,901 Elo+
Party 2
Scylla
Scylla
radko578
Scylla
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Prin1
Ares
17
12 / 4 / 16
14,089
881
18,531
17,853
20,121
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
PrinOslo
Da Ji
15
7 / 4 / 15
12,614
788
11,875
11,806
5,694
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Λtles
Vulcan
16
9 / 5 / 13
12,634
790
16,189
9,092
4,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PaxLHT
Hercules
14
6 / 10 / 7
11,894
743
14,019
23,348
21,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 9 / 5
12,131
758
8,259
16,918
9,676
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Scylla
radko578
Scylla
13
1 / 9 / 8
9,948
622
4,838
12,779
3,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
28
Kills
13
13
Deaths
28
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
PaxLHT
Hercules
6
10
7
0.95
W
Ares
Prin1
Ares
12
4
16
5
W
Da Ji
PrinOslo
Da Ji
7
4
15
3.63
L
6
9
5
0.94
L
Scylla
radko578
Scylla
1
9
8
0.56
W
Vulcan
Λtles
Vulcan
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,595
Damage
27,116
38,751
Taken
53,045
30,390
Mitigated
34,912
4,913
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
PaxLHT
Hercules
14,019
6,776
0
7,724
23,348
21,583
0
14,377
8,971
0
31,131
W
Ares
Prin1
Ares
18,531
1,202
0
1,125
17,853
20,121
138
2,340
15,513
35,122
0
W
Da Ji
PrinOslo
Da Ji
11,875
3,997
0
1,161
11,806
5,694
1,118
1,240
10,566
0
50,386
L
8,259
2,329
0
2,772
16,918
9,676
0
12,961
3,957
0
31,543
L
Scylla
radko578
Scylla
4,838
821
0
0
12,779
3,653
0
7,490
5,289
47,269
0
W
Vulcan
Λtles
Vulcan
16,189
7,721
0
2,627
9,092
4,575
1,769
1,396
7,696
66,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
33,973
183
Minions Killed
150
0
Camps Cleared
0
896,040
Distance Traveled
773,302
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,894
743
42
3
0
258,397
2
W
Ares
14,089
881
23
1
0
317,576
2
W
Da Ji
12,614
788
67
4
0
316,215
1
L
Fenrir
12,131
758
36
2
0
287,542
3
L
Scylla
9,948
622
72
5
0
227,363
5
W
Vulcan
12,634
790
93
6
0
262,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role