Player Matchup

Hera
Hera
DeathBringer481
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,310 Elo+
Party 1
Loki
Loki
arnoassassinsrg
Loki
Level 27
God Stats
0W - 1L
1,432 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 1
Nemesis
Nemesis
shm_723
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Team Averages
Level 20
1,477 SR
1,473 Elo+

VS

Team Averages
Level 27
1,519 SR
1,383 Elo+
Kukulkan
Kukulkan
Able51
Kukulkan
Level 28
God Stats
5W - 3L
1,482 SR
Queue Stats
416W - 451L
1,340 Elo+
Solo
Ne Zha
Ne Zha
White_fox3456
Ne Zha
Level 29
God Stats
17W - 13L
1,583 SR
Queue Stats
145W - 152L
1,387 Elo+
Solo
Neith
Neith
XKG Kairi III
Neith
Level 25
God Stats
34W - 32L
1,492 SR
Queue Stats
193W - 186L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
9,226
659
8,510
9,623
3,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 8 / 2
7,912
565
4,814
10,110
3,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
shm_723
Nemesis
8
0 / 8 / 3
7,410
529
947
11,846
3,837
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Able51
Kukulkan
14
4 / 1 / 14
9,885
706
6,321
6,193
2,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 0 / 12
10,129
724
7,955
7,905
2,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
12 / 2 / 7
11,044
789
11,394
7,951
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
3
Kills
24
24
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Able51
Kukulkan
4
1
14
11
L
2
8
1
0.31
W
8
0
12
14
W
12
2
7
7.75
L
1
8
2
0.25
L
Nemesis
shm_723
Nemesis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
25,670
31,579
Taken
22,049
10,369
Mitigated
8,400
2,063
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Able51
Kukulkan
6,321
651
443
648
6,193
2,442
489
3,274
2,919
44,372
0
L
8,510
1,799
366
598
9,623
3,054
172
1,259
8,364
36,530
0
W
7,955
4,038
0
1,246
7,905
2,976
0
2,724
5,181
0
25,624
W
11,394
7,316
561
3,070
7,951
2,982
511
2,588
5,363
0
37,114
L
4,814
2,273
0
823
10,110
3,478
24
2,656
7,454
0
13,582
L
Nemesis
shm_723
Nemesis
947
384
0
276
11,846
3,837
0
2,406
9,440
0
2,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
31,058
81
Minions Killed
162
0
Camps Cleared
0
713,400
Distance Traveled
698,168
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,885
706
85
6
0
252,518
3
L
Hera
9,226
659
59
4
0
231,745
1
W
Ne Zha
10,129
724
33
2
0
240,632
0
W
Neith
11,044
789
44
3
0
205,018
0
L
Loki
7,912
565
18
1
0
236,532
3
L
Nemesis
7,410
529
4
0
0
245,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role