Player Matchup

Artemis
Artemis
Taaraaah
Artemis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,482 Elo+
Solo
Cthulhu
Cthulhu
lorenzoVSL
Cthulhu
Level 113
God Stats
21W - 16L
1,491 SR
Queue Stats
138W - 147L
1,454 Elo+
Party 2
Hel
Hel
sandramunoz_18
Hel
Level 77
God Stats
9W - 5L
1,463 SR
Queue Stats
53W - 54L
1,452 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,463 Elo+

VS

Team Averages
Level 66
1,596 SR
1,415 Elo+
Sun Wukong
Sun Wukong
Sora-Asakura_
Sun Wukong
Level 87
God Stats
37W - 29L
1,571 SR
Queue Stats
155W - 154L
1,504 Elo+
Party 1
Neith
Neith
Zackssj1
Neith
Level 104
God Stats
15W - 11L
1,484 SR
Queue Stats
95W - 77L
1,454 Elo+
Party 1
Ra
Ra
gix3r245
Ra
Level 7
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 5L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Taaraaah
Artemis
15
3 / 3 / 4
11,398
633
13,640
15,728
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
lorenzoVSL
Cthulhu
16
7 / 6 / 6
13,047
725
20,942
22,736
23,680
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 6
12,181
677
12,734
18,151
7,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sora-Asakura_
Sun Wukong
14
2 / 4 / 5
11,211
623
14,044
25,863
30,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Neith
Zackssj1
Neith
18
9 / 4 / 4
13,361
742
17,728
15,509
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 6
11,145
619
6,961
17,496
8,590
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
13
13
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Sora-Asakura_
Sun Wukong
2
4
5
1.13
W
Artemis
Taaraaah
Artemis
3
3
4
1.67
L
Neith
Zackssj1
Neith
9
4
4
2.75
L
2
6
6
0.83
W
Cthulhu
lorenzoVSL
Cthulhu
7
6
6
1.67
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,316
Damage
38,733
56,615
Taken
58,868
37,356
Mitigated
45,159
25,960
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Sora-Asakura_
Sun Wukong
14,044
3,016
173
2,065
25,863
30,129
200
10,492
15,021
0
38,457
W
Artemis
Taaraaah
Artemis
13,640
8,719
0
3,348
15,728
6,547
2,439
1,595
13,808
0
58,273
L
Neith
Zackssj1
Neith
17,728
6,942
0
3,329
15,509
6,440
870
9,191
6,118
0
69,650
L
6,961
910
1,226
2,041
17,496
8,590
42
13,218
3,942
32,788
0
W
Cthulhu
lorenzoVSL
Cthulhu
20,942
1,937
1,093
2,428
22,736
23,680
14
3,610
18,852
59,292
0
W
12,734
0
10,073
9,018
18,151
7,129
0
1,888
15,988
54,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
35,717
210
Minions Killed
173
0
Camps Cleared
0
962,155
Distance Traveled
915,519
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,211
623
28
2
0
350,957
4
W
Artemis
11,398
633
70
4
0
276,950
1
L
Neith
13,361
742
102
6
0
275,628
0
L
Ra
11,145
619
43
2
0
288,934
3
W
Cthulhu
13,047
725
55
3
0
339,108
1
W
Hel
12,181
677
85
5
0
346,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role