Player Matchup

Hercules
Hercules
BigEastSide313
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,738 Elo+
Solo
Cupid
Cupid
JuanLowGman
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,270 Elo+
Party 1
Nu Wa
Nu Wa
Kat_Attackxo
Nu Wa
Level 132
God Stats
3W - 1L
1,575 SR
Queue Stats
27W - 27L
1,456 Elo+
Party 1
Team Averages
Level 55
1,525 SR
1,488 Elo+

VS

Team Averages
Level 19
1,537 SR
1,526 Elo+
Cthulhu
Cthulhu
Ninjefu
Cthulhu
Level 12
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Thor
Thor
Poeticshot3
Thor
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 68L
1,466 Elo+
Solo
Chang'e
Chang'e
San7an666
Chang'e
Level 28
God Stats
13W - 9L
1,805 SR
Queue Stats
339W - 295L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
10 / 5 / 4
12,255
766
13,568
17,735
16,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 3 / 8
10,290
643
3,739
8,411
2,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 2 / 12
11,266
704
14,670
9,764
3,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ninjefu
Cthulhu
12
1 / 7 / 5
9,938
621
6,976
18,041
13,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 3
11,412
713
4,002
13,405
5,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
San7an666
Chang'e
14
4 / 7 / 3
10,595
662
12,180
14,163
10,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
9
10
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
10
5
4
2.4
W
2
3
8
2
W
5
2
12
5.5
L
Cthulhu
Ninjefu
Cthulhu
1
7
5
0.5
L
4
5
3
1.1
L
Chang'e
San7an666
Chang'e
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
23,158
35,910
Taken
45,609
23,034
Mitigated
28,799
8,237
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,568
5,626
0
6,276
17,735
16,663
543
8,169
9,216
0
46,758
W
3,739
1,754
790
209
8,411
2,934
1,750
4,174
4,062
0
15,612
W
14,670
4,781
0
962
9,764
3,437
1,216
6,364
3,300
58,418
0
L
Cthulhu
Ninjefu
Cthulhu
6,976
800
112
1,278
18,041
13,206
0
5,745
12,091
24,953
0
L
4,002
1,083
0
2,223
13,405
5,006
0
5,265
7,965
0
39,588
L
Chang'e
San7an666
Chang'e
12,180
587
2,332
4,752
14,163
10,587
21
4,716
9,197
55,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
31,945
153
Minions Killed
167
0
Camps Cleared
0
736,714
Distance Traveled
774,162
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,255
766
64
4
0
249,382
3
W
Cupid
10,290
643
24
2
0
236,797
0
W
Nu Wa
11,266
704
65
4
0
250,535
0
L
Cthulhu
9,938
621
38
2
0
258,716
1
L
Thor
11,412
713
42
3
0
262,811
4
L
Chang'e
10,595
662
87
5
0
252,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role