Player Matchup

Apollo
Apollo
Enchanted GW
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,325 Elo+
Solo
Pele
Pele
Kuchen-gutter
Pele
Level 26
God Stats
14W - 19L
1,362 SR
Queue Stats
65W - 69L
1,175 Elo+
Solo
Hera
Hera
ThehyperPepper
Hera
Level 28
God Stats
6W - 4L
1,373 SR
Queue Stats
33W - 59L
1,139 Elo+
Solo
Chaac
Chaac
octopus8rafael
Chaac
Level 22
God Stats
3W - 5L
1,440 SR
Queue Stats
44W - 45L
1,354 Elo+
Solo
Sol
Sol
x Hakuto I
Sol
Level 29
God Stats
9W - 4L
1,697 SR
Queue Stats
190W - 167L
1,321 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,263 Elo+

VS

Team Averages
Level 17
1,394 SR
1,069 Elo+
Fenrir
Fenrir
BeetleGorgon862
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,097 Elo+
Solo
Thor
Thor
KarkuuPL
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
938 Elo+
Solo
Sun Wukong
Sun Wukong
TwiggSnaps
Sun Wukong
Level 28
God Stats
11W - 11L
1,432 SR
Queue Stats
143W - 185L
1,179 Elo+
Solo
Ra
Ra
gabriellog597
Ra
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 9L
885 Elo+
Solo
Loki
Loki
seeyourall
Loki
Level 23
God Stats
6W - 10L
1,258 SR
Queue Stats
93W - 91L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
8 / 2 / 8
8,967
598
5,833
8,043
2,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
12 / 3 / 11
9,619
641
11,995
10,309
3,332
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 1 / 5
9,132
609
5,411
7,690
2,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 0 / 4
9,761
651
7,853
10,827
9,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 0 / 17
9,912
661
10,963
8,086
2,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 1
5,644
376
4,516
13,888
5,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
7
0 / 8 / 1
5,295
353
1,963
9,626
3,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
TwiggSnaps
Sun Wukong
9
1 / 6 / 0
6,066
404
4,662
12,545
6,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 2
6,871
458
4,696
9,762
5,385
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 5 / 0
8,447
563
5,543
9,655
2,842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
40
Kills
6
6
Deaths
41
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
14
1
0.04
W
Apollo
8
2
8
6
L
Thor
0
8
1
0.06
W
12
3
11
5.83
W
5
1
5
7.5
L
Sun Wukong
TwiggSnaps
Sun Wukong
1
6
0
0.17
L
1
8
2
0.25
W
6
0
4
8
L
4
5
0
0.8
W
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
21,380
44,955
Taken
55,476
19,776
Mitigated
24,397
19,291
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
1,123
0
1,182
13,888
5,379
0
5,491
8,397
0
17,082
W
Apollo
5,833
2,829
627
3,450
8,043
2,766
4,526
650
7,343
0
29,963
L
Thor
1,963
606
0
132
9,626
3,834
0
3,499
6,127
0
10,946
W
11,995
4,459
0
2,595
10,309
3,332
1,404
1,215
8,196
0
39,067
W
5,411
1,721
0
2,595
7,690
2,356
2,352
840
6,850
49,616
0
L
Sun Wukong
TwiggSnaps
Sun Wukong
4,662
870
0
1,680
12,545
6,957
0
2,182
9,988
0
19,416
L
4,696
945
122
1,355
9,762
5,385
108
2,772
6,850
32,610
0
W
7,853
1,082
0
4,517
10,827
9,059
1,985
1,249
9,253
0
51,573
L
5,543
2,684
0
1,381
9,655
2,842
0
2,430
7,150
0
25,105
W
10,963
2,734
392
5,115
8,086
2,263
3,987
742
7,294
40,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
32,323
337
Minions Killed
167
0
Camps Cleared
0
1,443,448
Distance Traveled
1,160,155
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,644
376
26
2
0
224,342
0
W
Apollo
8,967
598
66
4
0
277,385
0
L
Thor
5,295
353
11
1
0
193,179
0
W
Pele
9,619
641
41
3
0
321,127
1
W
Hera
9,132
609
80
5
0
285,605
0
L
Sun Wukong
6,066
404
24
2
0
268,039
4
L
Ra
6,871
458
61
4
0
230,266
0
W
Chaac
9,761
651
83
6
0
271,795
1
L
Loki
8,447
563
45
3
0
244,329
0
W
Sol
9,912
661
67
4
0
287,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role