Player Matchup

Odin
Odin
CHEFMACC
Odin
Level 16
God Stats
6W - 6L
1,649 SR
Queue Stats
22W - 27L
1,458 Elo+
Solo
Fenrir
Fenrir
EL_KZ06
Fenrir
Level 28
God Stats
23W - 18L
1,584 SR
Queue Stats
66W - 64L
1,493 Elo+
Solo
Hades
Hades
macro_0650
Hades
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,352 Elo+
Solo
Anubis
Anubis
manovinis
Anubis
Level 18
God Stats
5W - 7L
1,695 SR
Queue Stats
291W - 358L
1,483 Elo+
Solo
Ra
Ra
yasinouyasinou24
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,403 Elo+

VS

Team Averages
Level 14
1,389 SR
1,534 Elo+
Fenrir
Fenrir
Mokra Reznik
Fenrir
Level 15
God Stats
2W - 1L
1,472 SR
Queue Stats
10W - 9L
1,391 Elo+
Solo
Ymir
Ymir
MrCertified5451
Ymir
Level 4
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Sm0x Fr
Ra
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
Kukulkan
Kukulkan
bigmanbuttkicke
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,737 Elo+
Party 1
Sun Wukong
Sun Wukong
cloth29741
Sun Wukong
Level 17
God Stats
1W - 1L
1,449 SR
Queue Stats
2W - 3L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
11 / 4 / 6
11,344
516
8,117
12,657
12,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
EL_KZ06
Fenrir
20
19 / 1 / 10
14,398
654
20,094
13,041
5,824
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
14
9 / 4 / 10
10,405
473
7,767
9,847
5,481
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
manovinis
Anubis
8
1 / 7 / 5
8,050
366
1,119
7,099
1,711
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
7 / 10 / 12
10,749
489
12,500
12,012
3,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 7 / 5
10,114
460
11,098
15,685
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 10 / 1
6,669
303
2,520
10,580
3,391
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

16
11 / 9 / 3
10,650
484
12,674
16,252
6,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
7
0 / 13 / 1
6,506
296
3,860
9,658
2,325
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
cloth29741
Sun Wukong
7
2 / 14 / 4
7,714
351
3,964
13,979
4,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
47
Kills
24
26
Deaths
53
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
11
4
6
3.5
W
Fenrir
EL_KZ06
Fenrir
19
1
10
24
L
Fenrir
9
7
5
1.64
L
2
10
1
0.25
L
11
9
3
1.39
L
Kukulkan
0
13
1
0.04
L
Sun Wukong
cloth29741
Sun Wukong
2
14
4
0.29
W
Hades
9
4
10
3.5
W
Anubis
manovinis
Anubis
1
7
5
0.5
W
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
34,116
54,656
Taken
66,154
29,306
Mitigated
22,863
12,086
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,117
3,789
0
2,713
12,657
12,853
2,604
5,064
7,593
104
34,936
W
Fenrir
EL_KZ06
Fenrir
20,094
5,357
0
6,479
13,041
5,824
1,183
3,974
8,342
0
85,367
L
Fenrir
11,098
4,204
0
5,241
15,685
5,693
0
5,075
10,560
0
34,481
L
2,520
1,790
0
0
10,580
3,391
0
5,439
5,068
4,403
0
L
12,674
2,861
0
1,968
16,252
6,753
541
3,890
12,287
46,864
0
L
Kukulkan
3,860
962
0
0
9,658
2,325
0
2,699
6,834
12,732
0
L
Sun Wukong
cloth29741
Sun Wukong
3,964
1,168
0
0
13,979
4,701
0
4,387
9,442
0
6,684
W
Hades
7,767
1,902
280
496
9,847
5,481
2,328
3,375
6,472
35,889
0
W
Anubis
manovinis
Anubis
1,119
241
0
705
7,099
1,711
99
2,037
5,062
10,394
0
W
12,500
2,940
132
1,281
12,012
3,437
1,369
4,604
7,408
38,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
41,653
315
Minions Killed
131
0
Camps Cleared
0
1,697,436
Distance Traveled
1,403,200
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,344
516
67
3
0
390,848
1
W
Fenrir
14,398
654
133
6
0
440,353
1
L
Fenrir
10,114
460
40
2
0
316,374
4
L
Ymir
6,669
303
2
0
0
210,531
0
L
Ra
10,650
484
63
3
0
302,708
3
L
Kukulkan
6,506
296
19
1
0
276,751
1
L
Sun Wukong
7,714
351
7
0
0
296,836
2
W
Hades
10,405
473
58
3
0
308,822
0
W
Anubis
8,050
366
11
1
0
230,014
3
W
Ra
10,749
489
46
2
0
327,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role