Player Matchup

Heimdallr
Heimdallr
Dersin2k
Heimdallr
Level 15
God Stats
2W - 1L
1,837 SR
Queue Stats
63W - 51L
1,425 Elo+
Party 2
Cerberus
Cerberus
Marcio Po7
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,099 Elo+
Party 1
Baron Samedi
Baron Samedi
T3C LIGHT
Baron Samedi
Level 8
God Stats
3W - 6L
1,214 SR
Queue Stats
3W - 7L
1,099 Elo+
Party 1
Bacchus
Bacchus
jonyc91
Bacchus
Level 29
God Stats
14W - 15L
1,533 SR
Queue Stats
176W - 195L
1,262 Elo+
Solo
Fenrir
Fenrir
konnorlobo
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 2
Team Averages
Level 13
1,517 SR
1,199 Elo+

VS

Team Averages
Level 21
1,599 SR
1,277 Elo+
Nike
Nike
Drineto21
Nike
Level 26
God Stats
2W - 1L
1,695 SR
Queue Stats
125W - 152L
1,229 Elo+
Solo
Pele
Pele
GameWarrioR254
Pele
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 20L
1,238 Elo+
Solo
Thoth
Thoth
Hakayshi
Thoth
Level 19
God Stats
4W - 7L
1,516 SR
Queue Stats
87W - 84L
1,247 Elo+
Solo
Neith
Neith
IOlympeaI
Neith
Level 18
God Stats
7W - 5L
1,681 SR
Queue Stats
83W - 65L
1,405 Elo+
Solo
Mulan
Mulan
chirimisko
Mulan
Level 29
God Stats
7W - 5L
1,604 SR
Queue Stats
125W - 158L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dersin2k
Heimdallr
18
4 / 12 / 7
11,423
439
10,631
25,095
8,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Marcio Po7
Cerberus
17
7 / 10 / 4
11,066
426
8,697
30,120
24,830
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Baron Samedi
T3C LIGHT
Baron Samedi
18
3 / 12 / 6
11,087
426
8,135
18,901
7,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
jonyc91
Bacchus
17
2 / 8 / 5
12,142
467
8,030
21,480
21,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
konnorlobo
Fenrir
20
16 / 10 / 4
15,268
587
17,906
19,945
7,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
9 / 10 / 7
13,949
537
13,609
18,528
10,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 10 / 13
14,239
548
17,769
16,253
5,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Hakayshi
Thoth
20
11 / 3 / 6
15,642
602
17,039
13,599
5,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
IOlympeaI
Neith
20
13 / 3 / 9
15,278
588
27,513
15,710
6,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mulan
20
12 / 6 / 12
16,042
617
18,182
18,074
8,890
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
32
Kills
51
52
Deaths
32
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dersin2k
Heimdallr
4
12
7
0.63
W
Nike
9
10
7
1.25
W
6
10
13
1.25
W
Thoth
Hakayshi
Thoth
11
3
6
4.67
W
Neith
IOlympeaI
Neith
13
3
9
5.83
L
Cerberus
Marcio Po7
Cerberus
7
10
4
0.9
L
Baron Samedi
T3C LIGHT
Baron Samedi
3
12
6
0.5
W
Mulan
12
6
12
3
L
Bacchus
jonyc91
Bacchus
2
8
5
0.56
L
Fenrir
konnorlobo
Fenrir
16
10
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
94,112
115,541
Taken
82,164
69,302
Mitigated
36,784
12,731
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dersin2k
Heimdallr
10,631
4,398
0
4,987
25,095
8,035
253
2,336
22,684
0
69,782
W
Nike
13,609
4,633
0
1,572
18,528
10,792
937
4,679
13,849
0
50,262
W
17,769
4,998
0
2,587
16,253
5,283
3,582
7,738
8,515
0
58,491
W
Thoth
Hakayshi
Thoth
17,039
696
0
565
13,599
5,199
4,419
2,869
10,730
115,593
0
W
Neith
IOlympeaI
Neith
27,513
10,288
0
4,224
15,710
6,620
7,660
5,556
10,154
0
116,141
L
Cerberus
Marcio Po7
Cerberus
8,697
1,829
0
2,430
30,120
24,830
186
4,645
25,225
50,972
0
L
Baron Samedi
T3C LIGHT
Baron Samedi
8,135
1,810
1,219
1,251
18,901
7,468
111
4,801
14,009
59,090
0
W
Mulan
18,182
3,896
0
4,987
18,074
8,890
1,616
4,020
14,054
0
74,104
L
Bacchus
jonyc91
Bacchus
8,030
588
0
2,050
21,480
21,829
189
2,001
19,387
36,975
0
L
Fenrir
konnorlobo
Fenrir
17,906
6,243
0
794
19,945
7,140
0
3,256
16,564
0
62,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
75,150
392
Minions Killed
602
0
Camps Cleared
0
1,951,972
Distance Traveled
2,320,313
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,423
439
110
4
0
378,697
2
W
Nike
13,949
537
62
2
0
481,147
4
W
Pele
14,239
548
87
3
0
469,272
3
W
Thoth
15,642
602
167
6
0
482,959
7
W
Neith
15,278
588
178
7
0
412,730
1
L
Cerberus
11,066
426
67
3
0
369,113
0
L
Baron Samedi
11,087
426
88
3
0
331,766
2
W
Mulan
16,042
617
108
4
0
474,205
0
L
Bacchus
12,142
467
49
2
0
475,552
1
L
Fenrir
15,268
587
78
3
0
396,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role