Player Matchup

Hera
Hera
LuisROCruz
Hera
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
36W - 44L
1,433 Elo+
Solo
Fenrir
Fenrir
Nycolas2002br
Fenrir
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
UmberX
King Arthur
Level 17
God Stats
5W - 9L
1,669 SR
Queue Stats
16W - 17L
1,490 Elo+
Solo
Jing Wei
Jing Wei
juniorotakuzinho
Jing Wei
Level 11
God Stats
2W - 1L
1,449 SR
Queue Stats
2W - 3L
1,306 Elo+
Party 1
Bacchus
Bacchus
marcelodavi30033
Bacchus
Level 6
God Stats
0W - 1L
1,109 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 1
Team Averages
Level 9
1,403 SR
1,386 Elo+

VS

Team Averages
Level 9
1,507 SR
1,188 Elo+
Cthulhu
Cthulhu
EnzinCraiCrai
Cthulhu
Level 7
God Stats
2W - 9L
1,275 SR
Queue Stats
69W - 56L
1,018 Elo+
Solo
Jing Wei
Jing Wei
Esdeath_by-Gard
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,092 Elo+
Party 2
Achilles
Achilles
Natewolf25
Achilles
Level 18
God Stats
19W - 22L
1,519 SR
Queue Stats
27W - 39L
1,400 Elo+
Solo
Hades
Hades
cupula_capilar
Hades
Level 8
God Stats
9W - 16L
1,743 SR
Queue Stats
121W - 136L
1,366 Elo+
Solo
Cerberus
Cerberus
robsonpng
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 15
19,128
425
61,832
26,502
10,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 16 / 6
12,502
278
3,521
20,632
13,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
UmberX
King Arthur
20
25 / 3 / 10
22,856
508
82,754
50,236
94,599
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 10 / 9
16,348
363
13,828
24,447
16,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 11 / 8
13,246
294
4,163
19,036
10,196
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 9 / 1
19,286
429
15,828
50,009
35,385
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
20
6 / 10 / 10
19,388
431
14,336
35,608
19,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Natewolf25
Achilles
20
8 / 4 / 7
20,449
454
19,277
39,083
58,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 10 / 11
20,407
453
31,475
51,010
38,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
robsonpng
Cerberus
20
11 / 8 / 9
18,650
414
19,858
48,962
62,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
84
41
Kills
46
51
Deaths
41
48
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
10
9
1
1.17
W
Jing Wei
6
10
10
1.1
L
10
11
15
1.59
W
Achilles
Natewolf25
Achilles
8
4
7
2.88
L
0
16
6
0.19
L
King Arthur
UmberX
King Arthur
25
3
10
10
W
11
10
11
1.65
L
5
10
9
0.95
L
1
11
8
0.45
W
Cerberus
robsonpng
Cerberus
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,098
Damage
100,774
140,853
Taken
224,672
144,840
Mitigated
214,670
27,912
Healing
78,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,828
2,935
1,134
12,579
50,009
35,385
3,791
20,477
29,297
101,265
0
W
Jing Wei
14,336
12,197
0
14,496
35,608
19,430
1,924
7,276
28,257
0
113,145
L
61,832
22,309
295
3,553
26,502
10,228
1,498
16,371
9,956
145,956
0
W
Achilles
Natewolf25
Achilles
19,277
6,542
0
7,356
39,083
58,629
7,037
9,584
29,299
0
137,341
L
3,521
1,026
0
566
20,632
13,410
17
7,292
13,040
0
20,207
L
King Arthur
UmberX
King Arthur
82,754
12,378
0
21,627
50,236
94,599
328
25,584
23,924
0
187,100
W
31,475
7,953
2,189
26,525
51,010
38,663
2,142
18,706
32,056
145,643
0
L
13,828
11,890
0
1,871
24,447
16,407
3,804
9,845
14,357
0
62,437
L
4,163
603
0
0
19,036
10,196
448
7,727
10,954
17,336
0
W
Cerberus
robsonpng
Cerberus
19,858
2,838
0
13,861
48,962
62,563
941
9,952
37,966
91,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,080
Gold Earned
98,180
440
Minions Killed
710
0
Camps Cleared
0
2,989,825
Distance Traveled
3,463,309
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,286
429
125
3
0
779,704
0
W
Jing Wei
19,388
431
125
3
0
582,529
5
L
Hera
19,128
425
155
3
0
650,178
0
W
Achilles
20,449
454
191
4
0
738,746
3
L
Fenrir
12,502
278
27
1
0
473,847
2
L
King Arthur
22,856
508
155
3
0
873,087
0
W
Hades
20,407
453
174
4
0
619,905
2
L
Jing Wei
16,348
363
83
2
0
563,663
0
L
Bacchus
13,246
294
20
0
0
429,050
0
W
Cerberus
18,650
414
95
2
0
742,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role