Player Matchup

Agni
Agni
AWKWARD NINJA19
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,098 Elo+
Solo
Odin
Odin
DaBoognish
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 163L
1,105 Elo+
Solo
Bakasura
Bakasura
De_un_pichulazo2
Bakasura
Level 15
God Stats
12W - 8L
1,511 SR
Queue Stats
149W - 167L
1,169 Elo+
Party 1
Fenrir
Fenrir
Smarmyisland515
Fenrir
Level 28
God Stats
41W - 39L
1,428 SR
Queue Stats
118W - 158L
1,115 Elo+
Solo
Artemis
Artemis
Zz-_zSilenTz-_zZ
Artemis
Level 26
God Stats
16W - 17L
1,331 SR
Queue Stats
432W - 414L
1,100 Elo+
Party 1
Team Averages
Level 19
1,454 SR
1,117 Elo+

VS

Team Averages
Level 24
1,359 SR
1,146 Elo+
Anubis
Anubis
Dixie_Pride417
Anubis
Level 25
God Stats
17W - 15L
1,443 SR
Queue Stats
17W - 22L
1,190 Elo+
Party 2
Olorun
Olorun
KSLegend2011
Olorun
Level 23
God Stats
28W - 37L
1,256 SR
Queue Stats
112W - 148L
1,006 Elo+
Solo
Heimdallr
Heimdallr
LegendLedger
Heimdallr
Level 28
God Stats
26W - 17L
1,483 SR
Queue Stats
80W - 79L
1,226 Elo+
Solo
Hades
Hades
PsychoticFrito
Hades
Level 25
God Stats
12W - 6L
1,415 SR
Queue Stats
23W - 23L
1,224 Elo+
Party 2
Eset
Eset
yRiP alemao
Eset
Level 18
God Stats
2W - 2L
1,197 SR
Queue Stats
30W - 27L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 18 / 0
9,943
355
8,570
20,137
6,784
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 16 / 3
8,948
320
4,026
21,540
11,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
11 / 10 / 2
13,808
493
25,277
26,938
9,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 11 / 3
10,306
368
5,752
29,944
8,856
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 14 / 3
10,966
392
15,204
21,660
5,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 10
12,657
452
15,121
15,573
6,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
1 / 5 / 12
10,853
388
3,451
15,545
10,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
LegendLedger
Heimdallr
20
16 / 1 / 14
16,386
585
19,410
12,450
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
36 / 0 / 14
17,242
616
52,388
26,373
21,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 5 / 14
12,806
457
8,125
13,342
7,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
132
15
Kills
68
69
Deaths
17
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
18
0
0
L
0
16
3
0.09
L
11
10
2
1.2
W
8
6
10
2.17
W
Olorun
1
5
12
1.4
W
Heimdallr
LegendLedger
Heimdallr
16
1
14
23
W
36
0
14
43
L
2
11
3
0.32
L
2
14
3
0.25
W
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,829
Damage
98,495
120,219
Taken
83,283
42,127
Mitigated
53,440
14,339
Healing
32,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,570
878
0
788
20,137
6,784
1,325
11,247
8,887
48,829
0
L
4,026
1,849
0
374
21,540
11,503
0
14,146
7,394
0
25,779
L
25,277
21,314
0
7,152
26,938
9,692
0
17,688
9,250
0
72,108
W
15,121
601
0
5,829
15,573
6,411
819
459
14,582
41,980
0
W
Olorun
3,451
1,166
785
3,008
15,545
10,393
958
794
14,432
29,448
0
W
Heimdallr
LegendLedger
Heimdallr
19,410
8,168
0
4,147
12,450
7,702
5,917
2,090
9,974
0
109,495
W
52,388
4,986
124
16,184
26,373
21,259
2,437
4,817
20,987
128,282
0
L
5,752
1,186
198
5,827
29,944
8,856
1,435
19,321
10,620
0
40,740
L
15,204
9,788
0
0
21,660
5,292
0
16,683
4,976
0
72,216
W
8,125
422
769
1,601
13,342
7,675
3,334
410
12,757
49,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
69,944
387
Minions Killed
505
0
Camps Cleared
0
2,057,905
Distance Traveled
2,322,412
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,943
355
79
3
0
374,002
2
L
Odin
8,948
320
31
1
0
376,452
0
L
Bakasura
13,808
493
114
4
0
514,209
0
W
Anubis
12,657
452
62
2
0
430,660
0
W
Olorun
10,853
388
28
1
0
492,241
0
W
Heimdallr
16,386
585
174
6
0
434,957
3
W
Hades
17,242
616
156
6
0
506,680
0
L
Fenrir
10,306
368
66
2
0
418,896
5
L
Artemis
10,966
392
97
3
0
374,346
0
W
Eset
12,806
457
85
3
0
457,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role