Player Matchup

Sol
Sol
Bronze I
Dzamalia
Sol
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
XanKriegod
Fenrir
Bronze III
Level 35
God Stats
0W - 1L
1,369 SR
Queue Stats
14W - 22L
934 MMR
Solo
Ra
Ra
Bronze I
killzone1814
Ra
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver III
visan99
Cabrakan
Silver III
Level 104
God Stats
1W - 4L
1,713 SR
Queue Stats
355W - 366L
908 MMR
Solo
Jing Wei
Jing Wei
Silver IV
zaki125
Jing Wei
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,516 SR
1,269 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,526 SR
890 MMR
Chaac
Chaac
Silver III
Aketsy
Chaac
Silver III
Level 149
God Stats
66W - 50L
1,617 SR
Queue Stats
615W - 656L
838 MMR
Solo
Geb
Geb
Bronze I
Chaetlon
Geb
Bronze I
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 38L
834 MMR
Solo
Thanatos
Thanatos
Silver III
Cħronos
Thanatos
Silver III
Level 159
God Stats
12W - 8L
1,565 SR
Queue Stats
619W - 606L
954 MMR
Solo
Anubis
Anubis
Silver II
Queso4K
Anubis
Silver II
Level 84
God Stats
6W - 6L
1,618 SR
Queue Stats
240W - 219L
985 MMR
Solo
Hou Yi
Hou Yi
Silver V
YoutuberCdog
Hou Yi
Silver V
Level 89
God Stats
3W - 2L
1,329 SR
Queue Stats
157W - 128L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
2,730
546
643
835
95
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Fenrir
XanKriegod
Fenrir
3
0 / 2 / 0
2,704
541
1,039
2,450
477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,515
503
0
596
135
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
visan99
Cabrakan
3
1 / 2 / 0
2,996
599
640
2,320
939
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
zaki125
Jing Wei
4
0 / 1 / 1
2,915
583
1,596
1,856
239
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaYemojaBaron SamediPersephoneAphrodite

VS

Bans
ThorKumbhakarnaIzanamiKing ArthurKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aketsy
Chaac
6
1 / 1 / 0
3,529
706
796
2,169
1,066
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 3
3,391
678
719
2,698
805
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Cħronos
Thanatos
5
0 / 0 / 1
3,283
657
502
2,119
472
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Anubis
Queso4K
Anubis
7
3 / 0 / 0
4,014
803
749
740
254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
4
3 / 0 / 0
3,559
712
1,773
2,000
419
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aketsy
Chaac
1
1
0
1
W
0
1
3
1.5
W
Thanatos
Cħronos
Thanatos
0
0
1
0.5
L
0
1
1
0.5
W
Anubis
Queso4K
Anubis
3
0
0
3
L
Fenrir
XanKriegod
Fenrir
0
2
0
0
W
Hou Yi
3
0
0
3
L
0
1
0
0
L
Cabrakan
visan99
Cabrakan
1
2
0
0.5
L
Jing Wei
zaki125
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,918
Damage
4,539
8,057
Taken
9,726
1,885
Mitigated
3,016
1,488
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aketsy
Chaac
796
141
0
813
2,169
1,066
0
643
1,526
0
12,513
W
719
229
0
250
2,698
805
0
310
2,388
4,430
0
W
Thanatos
Cħronos
Thanatos
502
281
0
2,424
2,119
472
0
0
2,119
0
10,746
L
643
516
0
220
835
95
0
0
710
2,455
0
W
Anubis
Queso4K
Anubis
749
272
0
290
740
254
66
0
740
16,367
0
L
Fenrir
XanKriegod
Fenrir
1,039
425
0
776
2,450
477
0
601
1,849
0
5,735
W
Hou Yi
1,773
1,178
0
1,107
2,000
419
0
330
1,670
0
11,070
L
0
0
0
52
596
135
0
148
448
2,571
0
L
Cabrakan
visan99
Cabrakan
640
276
0
10
2,320
939
0
530
1,790
2,574
0
L
Jing Wei
zaki125
Jing Wei
1,596
1,330
0
430
1,856
239
0
189
1,667
0
9,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,860
Gold Earned
17,776
25
Minions Killed
91
0
Camps Cleared
0
277,880
Distance Traveled
432,327
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,529
706
11
2
0
70,702
2
W
Geb
3,391
678
5
1
0
90,652
2
W
Thanatos
3,283
657
24
5
0
106,723
2
L
Sol
2,730
546
3
1
0
28,047
0
W
Anubis
4,014
803
35
7
0
77,620
2
L
Fenrir
2,704
541
10
2
0
79,583
2
W
Hou Yi
3,559
712
16
3
0
86,630
2
L
Ra
2,515
503
0
0
0
22,739
0
L
Cabrakan
2,996
599
5
1
0
60,033
0
L
Jing Wei
2,915
583
7
1
0
87,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role