Player Matchup

Bakasura
Bakasura
Kronox666
Bakasura
Level 88
God Stats
1W - 3L
1,299 SR
Queue Stats
130W - 134L
1,452 Elo+
Solo
Cerberus
Cerberus
LeoRC8
Cerberus
Level 36
God Stats
2W - 4L
1,774 SR
Queue Stats
100W - 109L
1,532 Elo+
Solo
Discordia
Discordia
MoistButWhole
Discordia
Level 49
God Stats
20W - 11L
1,726 SR
Queue Stats
83W - 107L
1,328 Elo+
Party 1
Izanami
Izanami
SkeetingSkatMan
Izanami
Level 24
God Stats
32W - 24L
1,599 SR
Queue Stats
166W - 167L
1,432 Elo+
Party 1
Chernobog
Chernobog
Ucendal
Chernobog
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 153L
1,307 Elo+
Solo
Team Averages
Level 48
1,580 SR
1,410 Elo+

VS

Team Averages
Level 65
1,517 SR
1,405 Elo+
Bellona
Bellona
Forest66
Bellona
Level 46
God Stats
15W - 14L
1,457 SR
Queue Stats
126W - 123L
1,420 Elo+
Party 2
Merlin
Merlin
HandyManly
Merlin
Level 31
God Stats
4W - 2L
1,641 SR
Queue Stats
74W - 78L
1,465 Elo+
Solo
Neith
Neith
NBHCrash
Neith
Level 86
God Stats
1W - 0L
1,656 SR
Queue Stats
66W - 56L
1,362 Elo+
Solo
Bacchus
Bacchus
Spirit159
Bacchus
Level 29
God Stats
2W - 1L
1,311 SR
Queue Stats
55W - 58L
1,304 Elo+
Party 2
Arachne
Arachne
SpleenCrusher
Arachne
Level 134
God Stats
221W - 227L
1,520 SR
Queue Stats
221W - 227L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kronox666
Bakasura
20
7 / 11 / 14
17,680
1,040
20,701
37,463
16,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
LeoRC8
Cerberus
20
0 / 6 / 15
15,020
884
6,759
22,621
37,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
MoistButWhole
Discordia
20
5 / 4 / 13
16,640
979
46,238
19,046
6,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 8
17,913
1,054
40,842
28,153
10,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Ucendal
Chernobog
20
2 / 8 / 12
15,335
902
13,914
16,435
7,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Forest66
Bellona
20
8 / 4 / 15
16,596
976
30,609
37,300
35,136
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
HandyManly
Merlin
20
4 / 5 / 18
16,124
948
25,713
22,296
13,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
NBHCrash
Neith
20
6 / 7 / 14
16,271
957
20,125
19,671
7,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Spirit159
Bacchus
20
3 / 6 / 23
17,060
1,004
17,642
31,193
53,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
20
12 / 2 / 17
18,124
1,066
24,124
25,607
14,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
120
24
Kills
33
33
Deaths
24
62
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bellona
Forest66
Bellona
8
4
15
3.88
W
Merlin
HandyManly
Merlin
4
5
18
2.6
L
Bakasura
Kronox666
Bakasura
7
11
14
1.27
L
Cerberus
LeoRC8
Cerberus
0
6
15
1.25
L
Discordia
MoistButWhole
Discordia
5
4
13
2.88
W
Neith
NBHCrash
Neith
6
7
14
1.86
L
10
4
8
3.5
W
Bacchus
Spirit159
Bacchus
3
6
23
2.42
W
Arachne
12
2
17
10.25
L
Chernobog
Ucendal
Chernobog
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,454
Damage
118,213
123,718
Taken
136,067
79,035
Mitigated
123,738
14,096
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Forest66
Bellona
30,609
8,942
0
2,423
37,300
35,136
0
11,809
24,577
0
58,754
W
Merlin
HandyManly
Merlin
25,713
1,622
2,257
3,702
22,296
13,528
0
11,358
10,398
56,382
0
L
Bakasura
Kronox666
Bakasura
20,701
13,382
0
4,781
37,463
16,470
0
12,259
25,204
0
59,770
L
Cerberus
LeoRC8
Cerberus
6,759
77
0
4,363
22,621
37,808
0
9,441
13,180
24,982
0
L
Discordia
MoistButWhole
Discordia
46,238
1,517
1,870
1,656
19,046
6,589
0
8,454
10,592
84,054
0
W
Neith
NBHCrash
Neith
20,125
12,852
0
4,235
19,671
7,463
0
7,944
11,587
0
66,839
L
40,842
36,149
486
940
28,153
10,916
0
7,206
20,947
0
81,892
W
Bacchus
Spirit159
Bacchus
17,642
2,953
3,674
3,327
31,193
53,441
0
11,808
19,150
37,970
0
W
Arachne
24,124
15,978
0
4,593
25,607
14,170
0
10,078
14,982
0
39,769
L
Chernobog
Ucendal
Chernobog
13,914
5,213
0
0
16,435
7,252
0
5,995
10,440
0
45,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,588
Gold Earned
84,175
395
Minions Killed
321
12
Camps Cleared
7
1,465,304
Distance Traveled
1,707,655
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,596
976
64
4
0
351,282
0
W
Merlin
16,124
948
76
4
0
304,432
0
L
Bakasura
17,680
1,040
102
6
7
403,551
0
L
Cerberus
15,020
884
37
2
1
186,395
0
L
Discordia
16,640
979
82
5
0
332,189
0
W
Neith
16,271
957
91
5
1
252,528
0
L
Izanami
17,913
1,054
108
6
4
311,190
0
W
Bacchus
17,060
1,004
52
3
4
325,168
1
W
Arachne
18,124
1,066
38
2
2
474,245
0
L
Chernobog
15,335
902
66
4
0
231,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role