Player Matchup

Nox
Nox
AvisLagada
Nox
Level 160
God Stats
26W - 19L
1,486 SR
Queue Stats
131W - 119L
1,529 Elo+
Solo
Sol
Sol
NasaCKD
Sol
Level 106
God Stats
0W - 2L
1,721 SR
Queue Stats
29W - 33L
1,444 Elo+
Solo
Awilix
Awilix
RealSlimShadyy
Awilix
Level 123
God Stats
50W - 42L
1,586 SR
Queue Stats
320W - 325L
1,485 Elo+
Solo
Cerberus
Cerberus
RusticfHeart437
Cerberus
Level 54
God Stats
19W - 7L
1,757 SR
Queue Stats
182W - 151L
1,522 Elo+
Solo
Cupid
Cupid
Shayere
Cupid
Level 42
God Stats
2W - 3L
1,456 SR
Queue Stats
92W - 98L
1,474 Elo+
Solo
Team Averages
Level 97
1,601 SR
1,491 Elo+

VS

Team Averages
Level 88
1,487 SR
1,464 Elo+
Raijin
Raijin
ImperialBR
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Strannger
Neith
Level 103
God Stats
304W - 307L
1,531 SR
Queue Stats
522W - 553L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Ukanirr
Cthulhu
Level 138
God Stats
41W - 37L
1,552 SR
Queue Stats
242W - 244L
1,500 Elo+
Solo
Olorun
Olorun
isaiascosta12
Olorun
Level 86
God Stats
7W - 9L
1,572 SR
Queue Stats
245W - 247L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
teteuowned
Ah Muzen Cab
Level 26
God Stats
6W - 10L
1,280 SR
Queue Stats
87W - 134L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,370
761
0
0
0
Sol
17
3 / 3 / 5
11,249
1,023
16,713
13,464
5,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 3
11,450
1,041
15,892
18,652
8,689
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
18
2 / 2 / 10
11,135
1,012
11,159
24,811
22,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Shayere
Cupid
15
2 / 2 / 3
10,253
932
3,375
6,509
2,641
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

166

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ImperialBR
Raijin
17
1 / 2 / 9
10,644
968
4,648
6,742
1,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Strannger
Neith
18
5 / 1 / 8
12,184
1,108
19,817
9,059
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ukanirr
Cthulhu
17
3 / 0 / 8
10,927
993
10,667
9,807
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
2 / 5 / 4
10,131
921
8,072
14,606
4,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
teteuowned
Ah Muzen Cab
16
3 / 5 / 3
10,308
937
15,464
10,762
2,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
13
Kills
14
14
Deaths
13
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Raijin
ImperialBR
Raijin
1
2
9
2.75
L
Sol
3
3
5
1.83
L
6
7
3
1.07
L
Cerberus
2
2
10
3.5
L
Cupid
Shayere
Cupid
2
2
3
1.75
W
Neith
Strannger
Neith
5
1
8
9
W
Cthulhu
Ukanirr
Cthulhu
3
0
8
7
W
2
5
4
0.8
W
Ah Muzen Cab
teteuowned
Ah Muzen Cab
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,139
Damage
58,668
63,436
Taken
50,976
39,108
Mitigated
17,244
10,470
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
ImperialBR
Raijin
4,648
1,311
0
0
6,742
1,883
0
4,403
2,339
23,780
0
L
Sol
16,713
412
0
2,324
13,464
5,231
0
3,148
10,316
60,714
0
L
15,892
4,752
0
369
18,652
8,689
0
7,380
11,272
0
30,724
L
Cerberus
11,159
211
705
5,781
24,811
22,547
0
8,959
15,852
42,615
0
L
Cupid
Shayere
Cupid
3,375
2,019
469
822
6,509
2,641
0
3,900
2,609
0
10,018
W
Neith
Strannger
Neith
19,817
9,825
0
2,122
9,059
2,562
0
4,761
4,298
0
52,540
W
Cthulhu
Ukanirr
Cthulhu
10,667
500
84
2,126
9,807
6,003
0
5,178
4,629
23,141
0
W
8,072
2,483
1,615
6,364
14,606
4,123
0
7,247
7,359
27,160
0
W
Ah Muzen Cab
teteuowned
Ah Muzen Cab
15,464
6,460
0
1,060
10,762
2,673
0
6,283
4,479
0
32,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
54,194
251
Minions Killed
236
8
Camps Cleared
8
716,191
Distance Traveled
992,321
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,370
761
0
0
0
0
0
W
Raijin
10,644
968
50
5
2
195,174
0
L
Sol
11,249
1,023
103
9
0
206,503
1
L
Awilix
11,450
1,041
44
4
6
179,298
0
L
Cerberus
11,135
1,012
88
8
0
220,082
0
L
Cupid
10,253
932
16
1
2
110,308
0
W
Neith
12,184
1,108
101
9
2
202,815
0
W
Cthulhu
10,927
993
24
2
1
189,290
1
W
Olorun
10,131
921
39
4
2
205,232
4
W
Ah Muzen Cab
10,308
937
22
2
1
199,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role