Player Matchup

Ullr
Ullr
Davedoidao123
Ullr
Level 45
God Stats
2W - 3L
1,274 SR
Queue Stats
54W - 72L
1,389 Elo+
Solo
Cerberus
Cerberus
UglyRook190
Cerberus
Level 18
God Stats
1W - 2L
1,244 SR
Queue Stats
9W - 16L
1,077 Elo+
Solo
Raijin
Raijin
inibidor-baga446
Raijin
Level 27
God Stats
0W - 2L
1,680 SR
Queue Stats
12W - 36L
1,268 Elo+
Solo
Team Averages
Level 30
1,399 SR
1,245 Elo+

VS

Team Averages
Level 99
1,391 SR
1,395 Elo+
Rama
Rama
Araggaun
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
hlsamuel
Ra
Level 28
God Stats
1W - 2L
1,174 SR
Queue Stats
22W - 46L
1,184 Elo+
Solo
Mulan
Mulan
lZedetl
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,182
653
4,413
10,050
3,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
UglyRook190
Cerberus
11
4 / 10 / 1
8,072
734
8,197
15,027
5,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 5
7,189
654
4,594
10,494
3,884
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
14 / 0 / 7
10,738
976
16,569
10,349
3,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 13
8,388
763
4,423
6,210
1,437
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mulan
lZedetl
Mulan
13
9 / 1 / 12
9,837
894
8,895
9,425
8,018
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
25
25
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
14
0
7
17.5
L
1
8
4
0.38
L
Cerberus
UglyRook190
Cerberus
4
10
1
0.45
W
2
4
13
2.13
L
0
7
5
0.36
W
Mulan
lZedetl
Mulan
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
29,887
35,571
Taken
25,984
12,382
Mitigated
12,532
3,917
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,569
15,034
0
7,054
10,349
3,077
1,872
3,876
6,473
0
62,333
L
4,413
3,444
0
402
10,050
3,225
0
1,015
8,910
0
19,657
L
Cerberus
UglyRook190
Cerberus
8,197
197
0
2,943
15,027
5,273
0
2,208
12,744
26,708
0
W
4,423
765
363
1,882
6,210
1,437
457
4,947
1,263
12,467
0
L
4,594
361
0
572
10,494
3,884
0
1,216
9,053
24,348
0
W
Mulan
lZedetl
Mulan
8,895
2,592
0
3,183
9,425
8,018
485
4,020
5,405
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
28,963
145
Minions Killed
145
0
Camps Cleared
0
467,292
Distance Traveled
600,778
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,738
976
89
8
0
205,019
4
L
Ullr
7,182
653
28
3
0
154,884
0
L
Cerberus
8,072
734
72
7
0
151,772
2
W
Ra
8,388
763
16
1
0
181,188
2
L
Raijin
7,189
654
45
4
0
160,636
2
W
Mulan
9,837
894
40
4
0
214,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role