Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Futrzak3006
Kukulkan
Level 16
God Stats
4W - 2L
1,790 SR
Queue Stats
4W - 5L
1,477 Elo+
Solo
Serqet
Serqet
SergioMallandro
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,588 Elo+
Solo
King Arthur
King Arthur
Tmilly0319
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Medusa
Medusa
iTwerk4Fun-
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 82L
1,662 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,534 Elo+

VS

Team Averages
Level 18
1,635 SR
1,590 Elo+
Tyr
Tyr
Jelly3217
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 104L
1,645 Elo+
Party 1
Set
Set
MiniBits75
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,230 Elo+
Solo
Chang'e
Chang'e
jelllly0318
Chang'e
Level 29
God Stats
42W - 19L
1,644 SR
Queue Stats
274W - 145L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
oHApe
Heimdallr
Level 29
God Stats
4W - 2L
1,705 SR
Queue Stats
83W - 82L
1,552 Elo+
Solo
Sol
Sol
rezero S2
Sol
Level 5
God Stats
14W - 1L
1,824 SR
Queue Stats
142W - 43L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 4 / 2
9,777
543
9,494
11,319
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Futrzak3006
Kukulkan
13
1 / 5 / 3
8,306
461
7,598
10,237
3,656
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 6
8,773
487
6,493
10,401
3,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Tmilly0319
King Arthur
11
3 / 10 / 2
7,717
429
2,758
10,931
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
15
1 / 8 / 1
8,716
484
7,184
15,550
5,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
10,476
582
12,741
16,517
11,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 1
8,732
485
2,064
7,631
2,505
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
jelllly0318
Chang'e
14
6 / 2 / 3
9,746
541
6,333
9,129
7,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
oHApe
Heimdallr
16
5 / 4 / 4
10,208
567
9,702
10,682
4,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 1 / 1
11,617
645
12,371
19,549
6,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
28
29
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
2
1.5
L
Kukulkan
Futrzak3006
Kukulkan
1
5
3
0.5
W
4
2
10
4.5
W
2
2
1
1.25
L
1
2
6
2
L
King Arthur
Tmilly0319
King Arthur
3
10
2
0.4
L
Medusa
1
8
1
0.19
W
Chang'e
jelllly0318
Chang'e
6
2
3
3.75
W
Heimdallr
oHApe
Heimdallr
5
4
4
1.75
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
43,211
58,438
Taken
63,508
22,925
Mitigated
32,463
13,291
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,494
99
0
2,844
11,319
4,618
66
3,339
7,930
64,349
0
L
Kukulkan
Futrzak3006
Kukulkan
7,598
482
366
2,329
10,237
3,656
670
3,545
6,567
39,248
0
W
12,741
929
0
6,940
16,517
11,255
99
2,832
13,187
0
42,127
W
2,064
1,003
0
2,978
7,631
2,505
0
1,476
5,819
0
34,461
L
6,493
1,141
0
2,813
10,401
3,438
0
2,523
7,728
0
50,609
L
King Arthur
Tmilly0319
King Arthur
2,758
609
111
896
10,931
6,153
276
2,499
8,237
0
19,998
L
Medusa
7,184
4,383
0
3,932
15,550
5,060
0
6,278
9,272
0
62,258
W
Chang'e
jelllly0318
Chang'e
6,333
741
726
4,253
9,129
7,800
720
4,065
4,334
35,676
0
W
Heimdallr
oHApe
Heimdallr
9,702
5,345
0
1,773
10,682
4,421
1,804
5,332
4,873
0
54,691
W
12,371
6,375
0
16,179
19,549
6,482
6,704
5,211
14,188
100,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
50,779
393
Minions Killed
417
0
Camps Cleared
0
1,665,611
Distance Traveled
1,584,046
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,777
543
127
7
0
299,905
0
L
Kukulkan
8,306
461
63
4
0
262,606
2
W
Tyr
10,476
582
49
3
0
387,432
4
W
Set
8,732
485
67
4
0
332,561
7
L
Serqet
8,773
487
89
5
0
476,650
0
L
King Arthur
7,717
429
21
1
0
309,506
0
L
Medusa
8,716
484
93
5
0
316,944
3
W
Chang'e
9,746
541
68
4
0
309,160
0
W
Heimdallr
10,208
567
90
5
0
296,297
1
W
Sol
11,617
645
143
8
0
258,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role