Player Matchup

Hades
Hades
Frozenbone
Hades
Level 21
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 17L
1,285 Elo+
Party 2
Tyr
Tyr
Heuzz
Tyr
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 64L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Megatil
Cthulhu
Level 18
God Stats
2W - 3L
1,479 SR
Queue Stats
3W - 13L
1,141 Elo+
Party 2
Chernobog
Chernobog
Norwegian9
Chernobog
Level 27
God Stats
0W - 3L
1,088 SR
Queue Stats
67W - 72L
1,467 Elo+
Solo
Nemesis
Nemesis
RUSpro
Nemesis
Level 26
God Stats
0W - 1L
1,809 SR
Queue Stats
4W - 4L
1,624 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,421 Elo+

VS

Team Averages
Level 25
1,621 SR
1,420 Elo+
Ullr
Ullr
ByChernoXx
Ullr
Level 25
God Stats
9W - 1L
1,777 SR
Queue Stats
71W - 45L
1,581 Elo+
Solo
Cabrakan
Cabrakan
CilekReceLi
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,291 Elo+
Party 1
Nemesis
Nemesis
Dreaker99
Nemesis
Level 26
God Stats
2W - 1L
1,545 SR
Queue Stats
19W - 20L
1,244 Elo+
Party 1
Hera
Hera
MagiigaM
Hera
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
119W - 130L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Snoif
Cthulhu
Level 19
God Stats
26W - 11L
1,544 SR
Queue Stats
59W - 44L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
4 / 11 / 12
15,043
430
16,710
31,295
17,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Heuzz
Tyr
20
6 / 7 / 6
16,739
478
20,804
34,028
48,878
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Megatil
Cthulhu
20
6 / 8 / 13
16,833
481
21,887
33,353
39,410
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Norwegian9
Chernobog
20
10 / 8 / 17
16,664
476
24,815
30,025
11,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
RUSpro
Nemesis
20
9 / 10 / 10
18,869
539
18,347
35,452
12,830
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 6 / 8
22,245
636
43,593
25,444
12,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
CilekReceLi
Cabrakan
20
3 / 5 / 17
19,115
546
20,434
29,279
40,470
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Dreaker99
Nemesis
20
2 / 12 / 8
17,622
503
19,117
30,099
13,481
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
15 / 6 / 11
20,258
579
36,527
23,669
15,905
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Snoif
Cthulhu
20
2 / 6 / 14
17,305
494
15,422
27,701
32,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
102
35
Kills
44
44
Deaths
35
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
22
6
8
4.33
W
Cabrakan
CilekReceLi
Cabrakan
3
5
17
2.3
W
Nemesis
Dreaker99
Nemesis
2
12
8
0.5
L
Hades
4
11
12
0.91
L
Tyr
Heuzz
Tyr
6
7
6
1.29
W
Hera
15
6
11
3.42
L
Cthulhu
Megatil
Cthulhu
6
8
13
1.56
L
Chernobog
Norwegian9
Chernobog
10
8
17
2.31
L
Nemesis
RUSpro
Nemesis
9
10
10
1.4
W
Cthulhu
Snoif
Cthulhu
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,563
Damage
135,093
164,153
Taken
136,192
130,295
Mitigated
114,901
36,646
Healing
26,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,593
14,698
0
1,980
25,444
12,203
3,219
7,422
17,948
0
135,281
W
Cabrakan
CilekReceLi
Cabrakan
20,434
2,118
1,558
4,982
29,279
40,470
256
7,428
21,419
89,168
0
W
Nemesis
Dreaker99
Nemesis
19,117
8,963
0
5,854
30,099
13,481
970
5,008
24,868
1,307
137,282
L
Hades
16,710
1,452
651
5,311
31,295
17,540
1,146
17,176
14,119
71,331
0
L
Tyr
Heuzz
Tyr
20,804
2,811
0
9,446
34,028
48,878
144
16,754
17,274
0
109,496
W
Hera
36,527
14,552
0
5,145
23,669
15,905
3,315
9,668
13,976
166,997
0
L
Cthulhu
Megatil
Cthulhu
21,887
1,395
2,838
1,764
33,353
39,410
0
20,710
12,643
55,280
0
L
Chernobog
Norwegian9
Chernobog
24,815
18,790
0
10,017
30,025
11,637
1,661
9,412
20,613
0
106,616
L
Nemesis
RUSpro
Nemesis
18,347
10,586
0
6,619
35,452
12,830
599
12,022
23,430
0
171,290
W
Cthulhu
Snoif
Cthulhu
15,422
913
3,800
3,573
27,701
32,842
317
12,541
15,140
83,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,148
Gold Earned
96,545
717
Minions Killed
746
0
Camps Cleared
0
2,918,248
Distance Traveled
3,135,177
32
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
22,245
636
153
4
0
708,619
10
W
Cabrakan
19,115
546
117
3
0
610,508
10
W
Nemesis
17,622
503
179
5
0
587,760
4
L
Hades
15,043
430
112
3
0
482,762
0
L
Tyr
16,739
478
173
5
0
651,948
11
W
Hera
20,258
579
201
6
0
572,921
17
L
Cthulhu
16,833
481
49
1
0
580,475
3
L
Chernobog
16,664
476
145
4
0
568,721
8
L
Nemesis
18,869
539
238
7
0
634,342
10
W
Cthulhu
17,305
494
96
3
0
655,369
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role